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Is it possible to use just the declarative part of this? #2

@nvanfleet

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@nvanfleet

I added this as a dependency on my project without implementing anything and it broke Godot's recognition of all my code. It looks like I guess this is somehow overriding my own initSwiftExtension for itself.

I have a bunch of 3D stuff that I don't think I will keep as declarative, and I have old 2d stuff that I would at least slowly make into using declarative. Is there a way to incrementally add this to my project instead of completely starting over?

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