Made a Printer simulator for the printer to test the windows slicer workflow. Am still workingon the physical printer, #29
phospherus111-prog
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Cool! I'm sure others would appreciate it if you posted the code. It would also be pretty easy to deploy it to the web using github pages, so anyone can easily use it |
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A view of the simulator. Its does true firmware motion and bead generation. Has full axis position read out and manual printer and homing buttons Or you can home all. I basically tried to make it as realistic as possible. you slice your .stl in slicer and the import to simulator and hit play.
And a slicer view, I do not claim any credit for the slicing I admire the work that was put into the original.. I just packed it in a 1 button slice solution with the ability to change basic settings and speeds before slicing. I did also add slicer speed clamping.
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