Required for testing of SV_ShadingRate.
Current status: No support.
The first step will be to refine the following acceptance criteria for refinement/estimation.
Note: The scope here is tier to allow specification at the pipeline and vertex shader output. We don't need to consider screen-space image. See here for more details.
A choice for scope is to determine if we would like the shading rate combiner to be variable.
AC:
Required for testing of
SV_ShadingRate.Current status: No support.
The first step will be to refine the following acceptance criteria for refinement/estimation.
Note: The scope here is tier to allow specification at the pipeline and vertex shader output. We don't need to consider screen-space image. See here for more details.
A choice for scope is to determine if we would like the shading rate combiner to be variable.
AC:
D3D12_VARIABLE_SHADING_RATE_TIER,VK_KHR_fragment_shading_rate)1x1,1x2, ... ,4x4) and combiner (if included in scope)RSSetShadingRateis called with explicit configurationVkPipelineFragmentShadingRateStateCreateInfoKHRis configured