@@ -41,10 +41,10 @@ extern const LegoFloat g_raceSessionField0xf8CollisionStartOffset;
4141extern const LegoFloat g_violetShoalTwo;
4242
4343// GLOBAL: LEGORACERS 0x004b02fc
44- const LegoFloat g_unk0x004b02fc = 0 .0020000001f ;
44+ const LegoFloat g_unk0x004b02fc = 0 .002f ;
4545
4646// GLOBAL: LEGORACERS 0x004b0400
47- const LegoFloat g_unk0x004b0400 = 0 .0020000001f ;
47+ const LegoFloat g_unk0x004b0400 = 0 .002f ;
4848
4949// GLOBAL: LEGORACERS 0x004b1370
5050const LegoFloat g_unk0x004b1370 = 5 .0f ;
@@ -104,7 +104,7 @@ const LegoFloat g_unk0x004b143c = 200.0f;
104104
105105const LegoFloat g_unk0x004b1440 = 600 .0f ;
106106
107- const LegoFloat g_unk0x004b1444 = 0 .0120000001f ;
107+ const LegoFloat g_unk0x004b1444 = 0 .012f ;
108108
109109const LegoFloat g_unk0x004b146c = 5 .17852306f ;
110110
@@ -123,7 +123,7 @@ const LegoFloat g_unk0x004b1484 = 3.0f;
123123const LegoFloat g_unk0x004b14a8 = 100 .0f ;
124124
125125// GLOBAL: LEGORACERS 0x004b14ac
126- const LegoFloat g_unk0x004b14ac = 0 .80000001f ;
126+ const LegoFloat g_unk0x004b14ac = 0 .8f ;
127127
128128// GLOBAL: LEGORACERS 0x004b170c
129129const LegoFloat g_unk0x004b170c = 30 .0f ;
@@ -153,7 +153,7 @@ const LegoFloat g_unk0x004b150c = 5.0f;
153153const LegoFloat g_unk0x004b1510 = 144 .0f ;
154154
155155// GLOBAL: LEGORACERS 0x004b1514
156- const LegoFloat g_unk0x004b1514 = 0 .60000002f ;
156+ const LegoFloat g_unk0x004b1514 = 0 .6f ;
157157
158158// GLOBAL: LEGORACERS 0x004b1544
159159const LegoFloat g_unk0x004b1544 = 3 .0f ;
@@ -168,7 +168,7 @@ const LegoFloat g_unk0x004b154c = 300.0f;
168168const LegoFloat g_unk0x004b1550 = FLT_MAX ;
169169
170170// GLOBAL: LEGORACERS 0x004b1558
171- const LegoFloat g_unk0x004b1558 = 0 .85000002f ;
171+ const LegoFloat g_unk0x004b1558 = 0 .85f ;
172172
173173// GLOBAL: LEGORACERS 0x004b155c
174174const LegoFloat g_unk0x004b155c = 9 .0f ;
@@ -1204,7 +1204,7 @@ void RacePowerupManager::Field0x1898::VTable0x08(LegoU32 p_elapsedMs)
12041204 }
12051205 }
12061206
1207- m_unk0x178 += static_cast <LegoFloat>(p_elapsedMs) * 0 .0120000001f ;
1207+ m_unk0x178 += static_cast <LegoFloat>(p_elapsedMs) * 0 .012f ;
12081208
12091209 LegoS32 tableIndex = (0xffffff00 - static_cast <LegoS32>(m_unk0x178 * g_negativeRadiansToTableIndex)) & 0x3ff ;
12101210 GolVec3 up;
@@ -2829,7 +2829,7 @@ void RacePowerupManager::Field0x1890::VTable0x08(LegoU32 p_elapsedMs)
28292829 m_unk0x3c->FUN_00410b00 (direction, up);
28302830
28312831 if (m_unk0x78 != NULL ) {
2832- if (m_unk0x78->m_unk0x3e8 .m_unk0x604 <= 0 .0020000001f ) {
2832+ if (m_unk0x78->m_unk0x3e8 .m_unk0x604 <= 0 .002f ) {
28332833 m_flags0x80 |= c_flags0x80Bit0;
28342834
28352835 if (!(m_unk0x78->m_unk0xd04 & c_racerFlags0xd04Bit3)) {
@@ -2851,7 +2851,7 @@ void RacePowerupManager::Field0x1890::VTable0x08(LegoU32 p_elapsedMs)
28512851
28522852 m_unk0x78->m_unk0x3e8 .VTable0x20 (&direction, static_cast <LegoS32>(p_elapsedMs) * 1 .0f );
28532853
2854- if (m_unk0x78->m_unk0x3e8 .m_unk0x604 <= 0 .0020000001f ) {
2854+ if (m_unk0x78->m_unk0x3e8 .m_unk0x604 <= 0 .002f ) {
28552855 direction.m_x = racerPosition.m_x - modelPosition.m_x ;
28562856 direction.m_y = racerPosition.m_y - modelPosition.m_y ;
28572857 direction.m_z = racerPosition.m_z - modelPosition.m_z ;
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