@@ -13,6 +13,7 @@ class AmberLens0x344;
1313class BronzeFalcon0xc8770 ;
1414class CinderBasin0x28 ;
1515class DuskwindBananaRelic0x24 ;
16+ class FloatyBoat0x28 ;
1617class GolSurfaceFormat ;
1718class GolFont0xa0 ;
1819class GolFontBase0x40 ;
@@ -171,41 +172,41 @@ class WhiteFalcon0x140 {
171172 const TexturedVertex* p_vertex2,
172173 DuskwindBananaRelic0x24* p_material,
173174 undefined4 p_flags
174- ) = 0; // vtable+0x84
175- virtual void VTable0x88 (undefined4, undefined4, undefined4); // vtable+0x88
176- virtual void VTable0x8c (undefined4, undefined4, undefined4); // vtable+0x8c
177- virtual void VTable0x90 () = 0; // vtable+0x90
178- virtual void VTable0x94 (undefined4 ) = 0; // vtable+0x94
179- virtual void VTable0x98 (undefined4, undefined4, undefined4); // vtable+0x98
180- virtual void VTable0x9c (undefined4, undefined4, undefined4); // vtable+0x9c
181- virtual void VTable0xa0 (); // vtable+0xa0
182- virtual void VTable0xa4 (); // vtable+0xa4
183- virtual void VTable0xa8 (undefined4 p_param1, undefined4 p_param2, undefined4 p_param3); // vtable+0xa8
184- virtual void VTable0xac (undefined4, undefined4); // vtable+0xac
185- virtual void VTable0xb0 (undefined4, undefined4); // vtable+0xb0
186- virtual void VTable0xb4 (FloatyPontoon0x4c&) = 0; // vtable+0xb4
187- virtual void SetAlphaOverride (undefined4 p_alpha, undefined4 p_flags); // vtable+0xb8
188- virtual void ClearAlphaOverride (); // vtable+0xbc
189- virtual void VTable0xc0 (const ColorRGBA& p_param); // vtable+0xc0
190- virtual void VTable0xc4 (); // vtable+0xc4
191- virtual void VTable0xc8 (); // vtable+0xc8
192- virtual void VTable0xcc (); // vtable+0xcc
193- virtual void VTable0xd0 () = 0; // vtable+0xd0
194- virtual void VTable0xd4 () = 0; // vtable+0xd4
195- virtual void VTable0xd8 () = 0; // vtable+0xd8
196- virtual void VTable0xdc () = 0; // vtable+0xdc
197- virtual void VTable0xe0 () = 0; // vtable+0xe0
198- virtual void VTable0xe4 () = 0; // vtable+0xe4
199- virtual void VTable0xe8 (LegoBool32 p_arg) = 0; // vtable+0xe8
200- virtual void VTable0xec (undefined4); // vtable+0xec
201- virtual void VTable0xf0 () = 0; // vtable+0xf0
202- virtual void VTable0xf4 (); // vtable+0xf4
203- virtual LegoU32 GetMinimumTextureWidth (undefined4) const = 0; // vtable+0xf8
204- virtual LegoU32 GetMaximumTextureWidth (undefined4) const = 0; // vtable+0xfc
205- virtual LegoU32 GetMinimumTextureHeight (undefined4) const = 0; // vtable+0x100
206- virtual LegoU32 GetMaximumTextureHeight (undefined4) const = 0; // vtable+0x104
207- virtual LegoBool32 TexturesMustBeSquare () const = 0; // vtable+0x108
208- virtual LegoBool32 TextureSizesMustBePowersOfTwo () const = 0; // vtable+0x10c
175+ ) = 0; // vtable+0x84
176+ virtual void VTable0x88 (undefined4, undefined4, undefined4); // vtable+0x88
177+ virtual void VTable0x8c (undefined4, undefined4, undefined4); // vtable+0x8c
178+ virtual void VTable0x90 () = 0; // vtable+0x90
179+ virtual void VTable0x94 (FloatyBoat0x28* ) = 0; // vtable+0x94
180+ virtual void VTable0x98 (undefined4, undefined4, undefined4); // vtable+0x98
181+ virtual void VTable0x9c (undefined4, undefined4, undefined4); // vtable+0x9c
182+ virtual void VTable0xa0 (); // vtable+0xa0
183+ virtual void VTable0xa4 (FloatyBoat0x28*); // vtable+0xa4
184+ virtual void VTable0xa8 (FloatyBoat0x28* p_param1, LegoFloat p_param2, LegoFloat p_param3); // vtable+0xa8
185+ virtual void VTable0xac (undefined4, undefined4); // vtable+0xac
186+ virtual void VTable0xb0 (undefined4, undefined4); // vtable+0xb0
187+ virtual void VTable0xb4 (FloatyPontoon0x4c&) = 0; // vtable+0xb4
188+ virtual void SetAlphaOverride (undefined4 p_alpha, undefined4 p_flags); // vtable+0xb8
189+ virtual void ClearAlphaOverride (); // vtable+0xbc
190+ virtual void VTable0xc0 (const ColorRGBA& p_param); // vtable+0xc0
191+ virtual void VTable0xc4 (); // vtable+0xc4
192+ virtual void VTable0xc8 (); // vtable+0xc8
193+ virtual void VTable0xcc (); // vtable+0xcc
194+ virtual void VTable0xd0 () = 0; // vtable+0xd0
195+ virtual void VTable0xd4 () = 0; // vtable+0xd4
196+ virtual void VTable0xd8 () = 0; // vtable+0xd8
197+ virtual void VTable0xdc () = 0; // vtable+0xdc
198+ virtual void VTable0xe0 () = 0; // vtable+0xe0
199+ virtual void VTable0xe4 () = 0; // vtable+0xe4
200+ virtual void VTable0xe8 (LegoBool32 p_arg) = 0; // vtable+0xe8
201+ virtual void VTable0xec (undefined4); // vtable+0xec
202+ virtual void VTable0xf0 () = 0; // vtable+0xf0
203+ virtual void VTable0xf4 (); // vtable+0xf4
204+ virtual LegoU32 GetMinimumTextureWidth (undefined4) const = 0; // vtable+0xf8
205+ virtual LegoU32 GetMaximumTextureWidth (undefined4) const = 0; // vtable+0xfc
206+ virtual LegoU32 GetMinimumTextureHeight (undefined4) const = 0; // vtable+0x100
207+ virtual LegoU32 GetMaximumTextureHeight (undefined4) const = 0; // vtable+0x104
208+ virtual LegoBool32 TexturesMustBeSquare () const = 0; // vtable+0x108
209+ virtual LegoBool32 TextureSizesMustBePowersOfTwo () const = 0; // vtable+0x10c
209210 virtual LegoBool32 VTable0x110 () const ;
210211
211212 void Destroy ();
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