@@ -19,28 +19,28 @@ class WhiteFalconNode0x18;
1919class ZoweeBlubberworth0xf0 {
2020public:
2121 ZoweeBlubberworth0xf0 ();
22- virtual void VTable0x00 (void ); // vtable+0x00
23- virtual void VTable0x04 (void ); // vtable+0x04
24- virtual void VTable0x08 (void ) = 0; // vtable+0x08
25- virtual undefined4* VTable0x0c (void ) = 0; // vtable+0x0c
26- virtual ~ZoweeBlubberworth0xf0 (void ); // vtable+0x10
27- virtual void VTable0x14 (undefined4, undefined4, undefined4, float ); // vtable+0x14
28- virtual void VTable0x18 (void ); // vtable+0x18
29- virtual void VTable0x1c (undefined4*) = 0; // vtable+0x1c
30- virtual void VTable0x20 (undefined4) = 0; // vtable+0x20
31- virtual void VTable0x24 (undefined4) = 0; // vtable+0x24
32- virtual void VTable0x28 (undefined4*) = 0; // vtable+0x28
33- virtual MagentaRibbon0x20* VTable0x2c (LegoU32 p_index) const = 0; // vtable+0x2c
34- virtual AmberHaze0x1c* VTable0x30 (LegoU32 p_index) const = 0; // vtable+0x30
35- virtual CmbModelPart0x34* VTable0x34 (LegoU32 p_index) const = 0; // vtable+0x34
36- virtual IGdbModel0x40* VTable0x38 (LegoU32 p_index) const = 0; // vtable+0x38
37- virtual ShadowWolf0xc* VTable0x3c (LegoU32 p_index) const = 0; // vtable+0x3c
38- virtual WhiteFalconNode0x18* VTable0x40 (LegoU32 p_index) const = 0; // vtable+0x40
39- virtual BoundingShape0x2c* VTable0x44 (LegoU32 p_index) const = 0; // vtable+0x44
40- virtual FloatyBoat0x28* VTable0x48 (LegoU32 p_index) const = 0; // vtable+0x48
41- virtual MabMaterialAnimation0x14* VTable0x4c (LegoU32 p_index) const = 0; // vtable+0x4c
42- virtual AmberLensBase0x120* VTable0x50 (LegoU32 p_index) const = 0; // vtable+0x50
43- virtual void VTable0x54 (void ); // vtable+0x54
22+ virtual void VTable0x00 (); // vtable+0x00
23+ virtual void VTable0x04 (); // vtable+0x04
24+ virtual void VTable0x08 () = 0; // vtable+0x08
25+ virtual undefined4* VTable0x0c () = 0; // vtable+0x0c
26+ virtual ~ZoweeBlubberworth0xf0 (); // vtable+0x10
27+ virtual void VTable0x14 (undefined4, undefined4, undefined4, float ); // vtable+0x14
28+ virtual void VTable0x18 (); // vtable+0x18
29+ virtual void VTable0x1c (undefined4*) = 0; // vtable+0x1c
30+ virtual void VTable0x20 (undefined4) = 0; // vtable+0x20
31+ virtual void VTable0x24 (undefined4) = 0; // vtable+0x24
32+ virtual void VTable0x28 (undefined4*) = 0; // vtable+0x28
33+ virtual MagentaRibbon0x20* VTable0x2c (LegoU32 p_index) const = 0; // vtable+0x2c
34+ virtual AmberHaze0x1c* VTable0x30 (LegoU32 p_index) const = 0; // vtable+0x30
35+ virtual CmbModelPart0x34* VTable0x34 (LegoU32 p_index) const = 0; // vtable+0x34
36+ virtual IGdbModel0x40* VTable0x38 (LegoU32 p_index) const = 0; // vtable+0x38
37+ virtual ShadowWolf0xc* VTable0x3c (LegoU32 p_index) const = 0; // vtable+0x3c
38+ virtual WhiteFalconNode0x18* VTable0x40 (LegoU32 p_index) const = 0; // vtable+0x40
39+ virtual BoundingShape0x2c* VTable0x44 (LegoU32 p_index) const = 0; // vtable+0x44
40+ virtual FloatyBoat0x28* VTable0x48 (LegoU32 p_index) const = 0; // vtable+0x48
41+ virtual MabMaterialAnimation0x14* VTable0x4c (LegoU32 p_index) const = 0; // vtable+0x4c
42+ virtual AmberLensBase0x120* VTable0x50 (LegoU32 p_index) const = 0; // vtable+0x50
43+ virtual void VTable0x54 (); // vtable+0x54
4444
4545 // SYNTHETIC: GOLDP 0x1002c0c0
4646 // ZoweeBlubberworth0xf0::`scalar deleting destructor'
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