|
| 1 | +#ifndef FLOATYBOAT0x28_H |
| 2 | +#define FLOATYBOAT0x28_H |
| 3 | + |
| 4 | +#include "decomp.h" |
| 5 | +#include "types.h" |
| 6 | + |
| 7 | +// FIXME: move to dedicated header once found to be useful |
| 8 | +struct FloatyVec0xc { |
| 9 | + LegoFloat m_x; |
| 10 | + LegoFloat m_y; |
| 11 | + LegoFloat m_z; |
| 12 | + |
| 13 | + FloatyVec0xc operator+(const FloatyVec0xc& p_rhs) const |
| 14 | + { |
| 15 | + FloatyVec0xc result; |
| 16 | + result.m_x = this->m_x + p_rhs.m_x; |
| 17 | + result.m_y = this->m_y + p_rhs.m_y; |
| 18 | + result.m_z = this->m_z + p_rhs.m_z; |
| 19 | + return result; |
| 20 | + } |
| 21 | + FloatyVec0xc operator-(const FloatyVec0xc& p_rhs) const |
| 22 | + { |
| 23 | + FloatyVec0xc result; |
| 24 | + result.m_x = this->m_x - p_rhs.m_x; |
| 25 | + result.m_y = this->m_y - p_rhs.m_y; |
| 26 | + result.m_z = this->m_z - p_rhs.m_z; |
| 27 | + return result; |
| 28 | + } |
| 29 | + FloatyVec0xc operator*(LegoFloat p_f) const |
| 30 | + { |
| 31 | + FloatyVec0xc result; |
| 32 | + result.m_x = m_x * p_f; |
| 33 | + result.m_y = m_y * p_f; |
| 34 | + result.m_z = m_z * p_f; |
| 35 | + return result; |
| 36 | + } |
| 37 | + FloatyVec0xc& operator+=(const FloatyVec0xc& p_rhs) |
| 38 | + { |
| 39 | + m_x += p_rhs.m_x; |
| 40 | + m_y += p_rhs.m_y; |
| 41 | + m_z += p_rhs.m_z; |
| 42 | + return *this; |
| 43 | + } |
| 44 | + FloatyVec0xc& operator*=(LegoFloat p_f) |
| 45 | + { |
| 46 | + m_x *= p_f; |
| 47 | + m_y *= p_f; |
| 48 | + m_z *= p_f; |
| 49 | + return *this; |
| 50 | + } |
| 51 | +}; |
| 52 | + |
| 53 | +inline FloatyVec0xc operator*(LegoFloat p_f, const FloatyVec0xc& p_rhs) |
| 54 | +{ |
| 55 | + FloatyVec0xc result; |
| 56 | + result.m_x = p_f * p_rhs.m_x; |
| 57 | + result.m_y = p_f * p_rhs.m_y; |
| 58 | + result.m_z = p_f * p_rhs.m_z; |
| 59 | + return result; |
| 60 | +} |
| 61 | + |
| 62 | +// VTABLE: GOLDP 0x100572e4 |
| 63 | +// SIZE: 0x28 |
| 64 | +class FloatyBoat0x28 { |
| 65 | +public: |
| 66 | + FloatyBoat0x28(); |
| 67 | + |
| 68 | + virtual void VTable0x00(); |
| 69 | + virtual void VTable0x04(FloatyVec0xc* p_v) const; |
| 70 | + virtual void VTable0x08(const FloatyVec0xc& p_v); |
| 71 | + virtual void VTable0x0c(LegoFloat p_v); |
| 72 | + virtual void VTable0x10(LegoS32); |
| 73 | + virtual void VTable0x14(FloatyVec0xc* p_arg1, undefined4*); |
| 74 | + virtual LegoS32 VTable0x18(); |
| 75 | + virtual void VTable0x1c(undefined4*); |
| 76 | + virtual undefined4 VTable0x20(); |
| 77 | + virtual void VTable0x24(undefined4*); |
| 78 | + virtual void VTable0x28(); |
| 79 | + virtual void VTable0x2c(const FloatyVec0xc& p_add, FloatyVec0xc* p_dest) const; |
| 80 | + virtual void VTable0x30(const FloatyVec0xc& p_src, FloatyVec0xc* p_dest) const; |
| 81 | + virtual void VTable0x34(const FloatyVec0xc& p_src, FloatyVec0xc* p_dest); |
| 82 | + virtual void VTable0x38(const FloatyVec0xc& p_src, FloatyVec0xc* p_dest) const; |
| 83 | + virtual void VTable0x3c(undefined4*); |
| 84 | + virtual void VTable0x40(undefined4, undefined4); |
| 85 | + virtual void VTable0x44(undefined4*) const; |
| 86 | + virtual void VTable0x48(FloatyVec0xc* p_v1, FloatyVec0xc* p_v2) const; |
| 87 | + |
| 88 | + void FUN_100286d0(FloatyVec0xc* p_v); |
| 89 | + LegoFloat FUN_10028710(); |
| 90 | + |
| 91 | +private: |
| 92 | + FloatyVec0xc m_v0; // 0x04 |
| 93 | + FloatyVec0xc m_v1; // 0x10 |
| 94 | + FloatyVec0xc m_v2; // 0x1c |
| 95 | +}; |
| 96 | + |
| 97 | +#endif // FLOATYBOAT0x28_H |
0 commit comments