When using the OpenGL renderer, the targets for sharpshooting are not displayed. This issue appears as early as the first mission in the game, and makes it difficult to progress without switching to the software renderer.


These screenshots come from the European version of the game.
When using the OpenGL renderer, the targets for sharpshooting are not displayed. This issue appears as early as the first mission in the game, and makes it difficult to progress without switching to the software renderer.

These screenshots come from the European version of the game.