Winui3 build performance #11175
curtis conner (cconner100)
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Do you have a million LOC, dozens of projects, or a build machine with a HDD rather than SSD? My full solution rebuild in VS takes < 2 min for 4 WinUI 3 apps, 2 controls libs, and 16 .NET projects. |
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here is the binlog |
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Looks like C++WinRT build performance is so bad that no one even talks about it. An empty winui3 C++ project (created with the visual studio project template) takes a solid 1 min to build even on a middle-end 8 core PC |
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It great to hear that your working to make Winui3 faster.
Our issue with the winui3 system is really around the time it take to build and deploy. We have a WinUI3/Uno system today. We can build our app in native WinUI3 or in the Uno Desktop version.
The Uno Desktop version takes about ~5 mins to build.
The same code building with Winui3 take about ~30 mins to build and deploy. This is very frustrating and makes the complete development loop very slow and painfull.
Is there any efforts in trying to reduce this build time.
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