Commit dcb6ff4
JiΕΓ Fencl
fix: π avoid duplicate renders when reusing widget in loader
When both setState and setProps were available on a reused widget, the
previous logic triggered two sequential updates β one per setter β and
setProps would invoke load(), potentially overwriting story-provided state.
Refactored createWidgetLoader to handle three distinct cases:
- Only setState: assign props directly, use setState as single update trigger
- Only setProps: assign state directly, use setProps as single update/load trigger
- Both or neither: assign state/props directly, perform one lifecycle update
Updated the corresponding test to assert the new single-render behaviour
instead of spying on setState.1 parent 7e90ae7 commit dcb6ff4
2 files changed
Lines changed: 21 additions & 20 deletions
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