implicit surface hello world in uxn tal #342
davehorner
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There's a rasterization example in the docs at https://docs.rs/fidget/latest/fidget/#rasterization , is this what you're looking for? Fidget is totally unrelated to uxn; I think it would be hard to do implicit surface evaluation without floating-point operations! |
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What did you use to create the evaluation map over the hello world? I will take a look at the rasterization code, but I think that wont produce the hello world image displayed at t=1155 I didn't realize no floating point in uxn...so I guess that answers that. |
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I shared this in the #orca chat. I would love to know how to do the 2d eval map of the white/black image. is that something I can do with fidget? Given the talk its possible with a lot of work I could work backwards; but it seems you've provided the code and may be easier to ask you. rust or tal works fine for me. would love to hear your thoughts and generate my own maps.
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