This also happens when just using harmony with a prefix patch
Reproduced here https://github.com/marwie/EntityComponentSystemSamples/tree/harmony-dependencymanager
Possibly caused by struct + unsafe + partial? But could not reproduce outside of Unity. Maybe because Burst compiled?
This also happens when just using harmony with a prefix patch
Reproduced here https://github.com/marwie/EntityComponentSystemSamples/tree/harmony-dependencymanager
Possibly caused by struct + unsafe + partial? But could not reproduce outside of Unity. Maybe because Burst compiled?