Live status for contributors and agents. For the working agreement (repo map, recipe schema, golden path, hard rules) read
AGENTS.mdfirst. Roadmaps live inROADMAP.md(HTML line) andVIDEO-ROADMAP.md(video line).
Two product lines, both closed-loop:
- HTML line — generate an animated single-file page from one sentence, then edit motion per component on the running page: 4 triggers (load / scroll / hover / click), 13 motion verbs, spring easing, a keyframe editor (6 tracks, scrub + auto-keyframe, serializes back into the page), reusable motion styles, and export as JSON / CSS / React / Lottie / MP4 / GIF.
- Video line — a canvas compositor for launch videos: multi-scene + transitions, per-layer keyframe tracks, kinetic typography (13 char/word presets), motion templates, shared full-movie video backgrounds, in-browser WebCodecs MP4 export (no watermark, no native deps). Agentic generation with a streaming plan → execute → self-review loop.
Engines (8): Claude Code, Codex CLI, Cursor Agent, OpenCode, Grok Build, Hermes,
Gemini CLI (local CLIs), Open Design Cloud (ACP over stdio via vela), plus BYOK
(direct Anthropic / OpenAI / Google API calls with your own key). Each drives the same
generation/edit pipeline; see KNOWN_CLIS in cli/bin/motion.js.
Library: 400+ curated recipes across ambient / feedback-delight / interaction categories —
including 35 faithful dependency-free ports of distinctive GPU/canvas effects (see
ATTRIBUTION.md) — plus 58 design-system brand packs, 58 video templates,
112 HTML prototype templates, and an icon library. Every recipe is an Open-Design-compatible
SKILL.md and obeys the restraint budget in MOTION-SPEC.md.
node cli/bin/motion.js serve 4399
# open http://localhost:4399Requirements: Node 18+. Pick an installed agent CLI (or configure BYOK) in
Settings → Execution mode. Changing cli/bin/motion.js requires a server restart;
app/* changes only need a browser refresh.
- HTML→MP4/GIF export rasterizes via SVG
foreignObject: CSS/DOM/SVG and same-origin images capture fine; live<canvas>/WebGL/<video>backing stores do not (use the per-canvas recorder or the video line for those). - Four react-bits effects (Beams, Ballpit, Hyperspeed, LiquidEther) remain reference cards — they need three.js-scale engines and a dependency-free port isn't worth the fidelity loss.
- BYOK is non-streaming (one reply per turn); local CLI engines stream.
- The preview iframe requires same-origin (served by the bundled server, not
file://).
Add a recipe: follow the golden path in AGENTS.md (folder + recipe.motion.yaml +
self-contained preview.html + implementation + SKILL.md), register it in
app/data/recipes.js, and verify the preview renders before opening a PR.