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chore(release): bump version to 1.1.0
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CHANGELOG.md

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### Added
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- `RECURSE` option for `nfx_embed_resources()` to enable recursive subdirectory scanning
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- Automatic relative path preservation for resources in subdirectories when `RECURSE` is enabled
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- Optional 4th parameter for resource generator CLI to specify custom resource names
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- NIL
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### Changed
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- Resource naming: with `RECURSE`, resources now use relative paths (e.g., `"shaders/vertex.glsl"`) instead of just filenames
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- Pattern handling: `RECURSE` mode uses `**` glob patterns to properly match files in subdirectories
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- NIL
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### Deprecated
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## [1.1.0] - 2026-01-27
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### Added
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- `RECURSE` option for `nfx_embed_resources()` to enable recursive subdirectory scanning
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- Automatic relative path preservation for resources in subdirectories when `RECURSE` is enabled
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- Optional 4th parameter for resource generator CLI to specify custom resource names
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### Changed
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- Resource naming: with `RECURSE`, resources now use relative paths (e.g., `"shaders/vertex.glsl"`) instead of just filenames
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- Pattern handling: `RECURSE` mode uses `**` glob patterns to properly match files in subdirectories
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## [1.0.0] - 2026-01-22
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CMakeLists.txt

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cmake_minimum_required(VERSION 3.20)
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project(nfx-resource
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VERSION 1.0.0
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VERSION 1.1.0
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DESCRIPTION "C++ Resource Embedding - Header-only interface library + code generation tool"
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HOMEPAGE_URL "https://github.com/nfx-libs/nfx-resource"
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LANGUAGES CXX

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