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[](https://www.atlascloud.ai/?ref=PW9AD2)
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**You are the director. The agent is your crew.**
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Create and edit AI images, video, audio, and text in NodeTool, an open-source
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creative studio. Connect models into repeatable workflows on a visual canvas.
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Agents can wire the graph, run it, and repair failures. Your project
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file keeps the graph, inputs, assets, and edits together.
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creative studio. Let agents build and revise your work, then inspect and edit
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it yourself in the workflow canvas, storyboard, or timeline.

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## Why NodeTool
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- Inspect intermediate results, swap a model, and rerun the changed part of a
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workflow. Agents can wire the graph, run it, and repair failures within the
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limits you set.
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- Keep the graph, inputs, assets, and edits together in your project. Export
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`.nodetool` bundles to reopen in another NodeTool installation.
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- Run repeatable workflows from the studio, CLI, or an external agent through
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[MCP](#mcp).
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Studio is free and runs on macOS, Windows, and Linux. Cloud model requests go
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to the provider you connect, billed to your account at provider rates. Local
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models run through supported engines such as Ollama, MLX, and llama.cpp, with
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hardware requirements that depend on the model. Offline work requires local
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models and assets. Export `.nodetool` bundles to reopen in another NodeTool
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installation. [NodeTool Cloud](https://nodetool.ai/cloud) is in alpha and uses
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models and assets. [NodeTool Cloud](https://nodetool.ai/cloud) is in alpha and uses
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hosted storage and cloud providers rather than your machine's local models.
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## First run in Studio
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[installation guide](docs/installation.md) for requirements and per-OS steps.
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2. Open Studio and press **+** on the workspace tab bar, then choose
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**New storyboard…**.
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3. Choose one of the example storyboards listed as **already rendered**. Open
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its shot cards to inspect the existing images and clips without generating
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new media or adding a provider key.
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To create your own footage, follow the [film quick start](docs/getting-started.md).
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It explains connecting providers through **Settings → Models & Providers**,
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writing a brief, approving stills before generating clips, and assembling a
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cut. Those generation steps use paid provider calls. No GPU is required when
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