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<p><p>FrameNX is a simple unofficial desktop app for centralizing everything about on-PC mirroring and controlling of genuine Nintendo Switch consoles.</p>
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<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" rel="nofollow noopener" referrerpolicy="origin">sys-botbase</a> homebrew, and thus a modded console).</p>
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<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" rel="nofollow noopener" referrerpolicy="origin">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
364
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<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" referrerpolicy="origin" rel="nofollow noopener">sys-botbase</a> homebrew, and thus a modded console).</p>
365
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<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" referrerpolicy="origin" rel="nofollow noopener">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
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<p>You will need to edit <code>FrameNX-settings.json</code> (generated after the program starts, please open it a first time then close it) with at least your own console's local IP address, under the <code>nx_address</code> key (port is already the sys-botbase's default). There are also other optional settings you can mess with, such as gamepad mappings.</p>
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<p>Using the various actions in the program is possibly only via keyboard, no mouse, except for the virtual buttons overlay. Help for the keyboard commands is available inside the app by pressing the [P] or [H] keys. If a compatible (standard) gamepad is detected by the application, you can just trigger its inputs to have them sent to the console, in accordance with the configured mappings.</p>
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.</p>
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<p>You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <ahref="https://www.gnu.org/licenses/" rel="nofollow noopener" referrerpolicy="origin">https://www.gnu.org/licenses/</a>.</p>
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along with this program. If not, see <ahref="https://www.gnu.org/licenses/" referrerpolicy="origin" rel="nofollow noopener">https://www.gnu.org/licenses/</a>.</p>
<p><p>FrameNX is a simple unofficial desktop app for centralizing everything about on-PC mirroring and controlling of genuine Nintendo Switch consoles.</p>
360
-
<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" rel="nofollow noopener" referrerpolicy="origin">sys-botbase</a> homebrew, and thus a modded console).</p>
361
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<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" rel="nofollow noopener" referrerpolicy="origin">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
360
+
<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" referrerpolicy="origin" rel="nofollow noopener">sys-botbase</a> homebrew, and thus a modded console).</p>
361
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<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" referrerpolicy="origin" rel="nofollow noopener">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
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<p>You will need to edit <code>FrameNX-settings.json</code> (generated after the program starts, please open it a first time then close it) with at least your own console's local IP address, under the <code>nx_address</code> key (port is already the sys-botbase's default). There are also other optional settings you can mess with, such as gamepad mappings.</p>
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<p>Using the various actions in the program is possibly only via keyboard, no mouse, except for the virtual buttons overlay. Help for the keyboard commands is available inside the app by pressing the [P] or [H] keys. If a compatible (standard) gamepad is detected by the application, you can just trigger its inputs to have them sent to the console, in accordance with the configured mappings.</p>
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.</p>
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<p>You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <ahref="https://www.gnu.org/licenses/" rel="nofollow noopener" referrerpolicy="origin">https://www.gnu.org/licenses/</a>.</p>
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along with this program. If not, see <ahref="https://www.gnu.org/licenses/" referrerpolicy="origin" rel="nofollow noopener">https://www.gnu.org/licenses/</a>.</p>
<p><p>FrameNX is a simple unofficial desktop app for centralizing everything about on-PC mirroring and controlling of genuine Nintendo Switch consoles.</p>
360
-
<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" rel="nofollow noopener" referrerpolicy="origin">sys-botbase</a> homebrew, and thus a modded console).</p>
361
-
<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" rel="nofollow noopener" referrerpolicy="origin">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
360
+
<p>Essentially, this brings together screen and audio mirroring via (standard) capture cards, and sending of simulated gamepad inputs from gamepads that your console can't use directly. (The latter requires the <ahref="https://github.com/olliz0r/sys-botbase/" referrerpolicy="origin" rel="nofollow noopener">sys-botbase</a> homebrew, and thus a modded console).</p>
361
+
<p>This is mainly aimed at using a genuine Switch console as a cloud gaming host, with a desktop PC as a bridge running this program and a game streaming server application (eg. <ahref="https://app.lizardbyte.dev/Sunshine/" referrerpolicy="origin" rel="nofollow noopener">Sunshine</a>). (There's no reason to use this just as a viewer if you don't need to send gamepad commands, there are much better video players out there.)</p>
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<p>You will need to edit <code>FrameNX-settings.json</code> (generated after the program starts, please open it a first time then close it) with at least your own console's local IP address, under the <code>nx_address</code> key (port is already the sys-botbase's default). There are also other optional settings you can mess with, such as gamepad mappings.</p>
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<p>Using the various actions in the program is possibly only via keyboard, no mouse, except for the virtual buttons overlay. Help for the keyboard commands is available inside the app by pressing the [P] or [H] keys. If a compatible (standard) gamepad is detected by the application, you can just trigger its inputs to have them sent to the console, in accordance with the configured mappings.</p>
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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392
GNU Affero General Public License for more details.</p>
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<p>You should have received a copy of the GNU Affero General Public License
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-
along with this program. If not, see <ahref="https://www.gnu.org/licenses/" rel="nofollow noopener" referrerpolicy="origin">https://www.gnu.org/licenses/</a>.</p>
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along with this program. If not, see <ahref="https://www.gnu.org/licenses/" referrerpolicy="origin" rel="nofollow noopener">https://www.gnu.org/licenses/</a>.</p>
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