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/**
* Print layout capture, legend building, and export (PNG / PDF).
*
* {@link buildLegend} is a pure transform from layers to legend entries and is
* unit tested. {@link captureMapImage} reads the live map's canvases, and the
* export helpers rasterize {@link drawLayout} at print resolution.
*/
import { zipSync } from "fflate";
import jsPDF from "jspdf";
import { isFullViewportMapCanvas } from "./print-capture";
import { drawLayout, pageMm, pagePx, resolvePageSize, type LayoutOptions } from "./print-layout";
import type { PrintExtent } from "./print-extent";
import { saveBinaryFileWithFallback } from "./tauri-io";
export {
applyLegendConfig,
buildLegend,
legendEditorRows,
reorderLegendEntry,
setLegendItemLabel,
toggleLegendItemHidden,
type LegendEditorRow,
} from "./print-legend";
export interface CapturedMap {
image: HTMLCanvasElement;
width: number;
height: number;
/** Ground metres per device pixel of the captured image, at map centre. */
metersPerPixel: number;
/** Device pixels per CSS pixel in the captured map canvas. */
pixelRatio: number;
bearingDeg: number;
}
interface MapLike {
getCanvas(): HTMLCanvasElement;
getContainer(): HTMLElement;
getBearing(): number;
unproject(point: [number, number]): { lng: number; lat: number };
project(lngLat: [number, number]): { x: number; y: number };
/** Force a synchronous redraw so the preserved drawing buffer is current. */
redraw?(): void;
}
/**
* A geographic crop box as `[west, south, east, north]`. Aliased to
* {@link PrintExtent} (the draw tool's type) so the two stay a single concept.
*/
export type CaptureClip = PrintExtent;
/** Axis-aligned bounding rect (in CSS pixels) of a geographic extent's four
* projected corners. A north-up box maps to an exact rect; a rotated box maps
* to its bounding rectangle. */
function projectClipRectCss(
map: Pick<MapLike, "project">,
clip: CaptureClip,
): { minX: number; minY: number; maxX: number; maxY: number } {
const [w, s, e, n] = clip;
const corners: [number, number][] = [
[w, n],
[e, n],
[e, s],
[w, s],
];
let minX = Infinity;
let minY = Infinity;
let maxX = -Infinity;
let maxY = -Infinity;
for (const corner of corners) {
const p = map.project(corner);
minX = Math.min(minX, p.x);
minY = Math.min(minY, p.y);
maxX = Math.max(maxX, p.x);
maxY = Math.max(maxY, p.y);
}
return { minX, minY, maxX, maxY };
}
/**
* Crop a composited capture to the CSS-pixel rectangle of a geographic extent.
* Returns `null` when the projected rect is degenerate or falls entirely
* outside the viewport, so the caller can fail rather than silently export the
* full viewport at a scale measured for the (off-screen) clip centre.
*/
function cropCaptureToClip(
source: HTMLCanvasElement,
rectCss: { minX: number; minY: number; maxX: number; maxY: number },
dpr: number,
): HTMLCanvasElement | null {
// CSS px -> device px, clamped to the captured buffer.
const x0 = Math.max(0, Math.floor(rectCss.minX * dpr));
const y0 = Math.max(0, Math.floor(rectCss.minY * dpr));
const x1 = Math.min(source.width, Math.ceil(rectCss.maxX * dpr));
const y1 = Math.min(source.height, Math.ceil(rectCss.maxY * dpr));
const cw = x1 - x0;
const ch = y1 - y0;
if (cw < 1 || ch < 1) return null;
const cropped = document.createElement("canvas");
cropped.width = cw;
cropped.height = ch;
const cctx = cropped.getContext("2d");
if (!cctx) return null;
cctx.drawImage(source, x0, y0, cw, ch, 0, 0, cw, ch);
return cropped;
}
/**
* Capture the current map view as a single composited canvas. All `<canvas>`
* elements inside the map container (the MapLibre base canvas plus any deck.gl
* overlay) are drawn in DOM order so the snapshot matches what is on screen.
*
* @param map - The MapLibre map instance.
* @param clip - Optional geographic extent to crop the snapshot to (GH #523);
* when omitted the full viewport is captured.
* @returns The composited image plus the ground scale and bearing needed to
* render a scale bar and north arrow.
*/
export function captureMapImage(map: MapLike, clip?: CaptureClip | null): CapturedMap {
// Force a synchronous render first. MapLibre only paints on demand, so when
// the Print Layout modal opens without any recent camera movement the
// preserved drawing buffer can be stale or cleared -- which surfaced as a
// blank map (only the cartographic furniture rendered). redraw() guarantees
// the latest frame, including all active layers, is in the buffer we read.
try {
map.redraw?.();
} catch {
// A redraw failure (e.g. a transient GL state issue) must not block the
// capture; fall through and read whatever is in the buffer.
}
const base = map.getCanvas();
const out = document.createElement("canvas");
out.width = base.width;
out.height = base.height;
const ctx = out.getContext("2d");
// Throw rather than return a blank canvas: the dialog's recapture() catch then
// surfaces a clear error instead of letting the user export a white page.
if (!ctx) {
throw new Error("Could not acquire a 2D canvas context for map capture");
}
const canvases = map.getContainer().querySelectorAll("canvas");
canvases.forEach((c) => {
// Skip the decorative effects overlay (the effects plugin's space /
// starfield / atmosphere canvases). They are full-viewport but sit *behind*
// the map by z-index, so compositing them in DOM order would draw them over
// the map and blank it out -- which is exactly what happened to the globe
// in the print preview. They are a screen aesthetic, not map content.
if (c.classList.contains("geolibre-effects-canvas")) return;
// Composite only the full-viewport render surfaces (the MapLibre base
// canvas and any deck.gl overlay). Map controls also add canvases to the
// container -- the raster colorbar/colormap previews, the lidar profile
// chart -- and stretching one of those over the page would overwrite the
// map with, for example, a horizontal colormap ramp.
if (!isFullViewportMapCanvas(c, base)) return;
try {
ctx.drawImage(c, 0, 0, out.width, out.height);
} catch (err) {
// The base map canvas is unrecoverable (most likely cross-origin tile
// CORS tainting it): propagate so the dialog reports an error instead of
// exporting a blank page. A tainted/zero-size overlay (deck.gl) is only
// cosmetic, so skip it.
if (c === base) throw err;
}
});
const cssWidth = base.clientWidth || base.width;
const cssHeight = base.clientHeight || base.height;
const dpr = cssWidth > 0 ? out.width / cssWidth : 1;
// Measure the ground resolution at the centre of the region that will end up
// in the output. When cropping, that is the clip rect *clamped to the
// viewport* (the exported image is the visible part), not the full geographic
// extent: sampling at the full-extent centre would misreport the scale for an
// extent that is off-centre or partially off-screen. Otherwise use the
// viewport centre.
const rectCss = clip ? projectClipRectCss(map, clip) : null;
let centerX = cssWidth / 2;
let centerY = cssHeight / 2;
if (rectCss) {
// For a clip partially panned off-screen, this clamped centre lands toward
// the viewport edge rather than the drawn extent's true centre, so the
// reported scale can be marginally off (it varies only with latitude in Web
// Mercator, so the error is small). Acceptable for this preview/export use.
centerX = (Math.max(0, rectCss.minX) + Math.min(cssWidth, rectCss.maxX)) / 2;
centerY = (Math.max(0, rectCss.minY) + Math.min(cssHeight, rectCss.maxY)) / 2;
}
const span = Math.min(100, cssWidth / 2);
const left = map.unproject([centerX - span / 2, centerY]);
const right = map.unproject([centerX + span / 2, centerY]);
const metersPerCssPx = haversineMeters(left, right) / span;
const metersPerPixel = dpr > 0 ? metersPerCssPx / dpr : metersPerCssPx;
// Cropping changes the image dimensions but not the per-device-pixel ground
// resolution, so metersPerPixel carries through unchanged. A null crop means
// the extent is entirely off-screen: throw so the dialog reports a capture
// error instead of silently exporting the wrong (full-viewport) area.
let image = out;
if (rectCss) {
const cropped = cropCaptureToClip(out, rectCss, dpr);
if (!cropped) {
// null = the extent is off-screen, or a 2D context could not be acquired.
throw new Error(
"Could not crop to the print extent (it may be outside the map view, or a canvas context was unavailable)",
);
}
image = cropped;
}
return {
image,
width: image.width,
height: image.height,
metersPerPixel,
pixelRatio: dpr,
bearingDeg: map.getBearing(),
};
}
function haversineMeters(a: { lng: number; lat: number }, b: { lng: number; lat: number }): number {
const R = 6371008.8;
const toRad = (d: number) => (d * Math.PI) / 180;
const dLat = toRad(b.lat - a.lat);
const dLng = toRad(b.lng - a.lng);
const la1 = toRad(a.lat);
const la2 = toRad(b.lat);
const h = Math.sin(dLat / 2) ** 2 + Math.cos(la1) * Math.cos(la2) * Math.sin(dLng / 2) ** 2;
return 2 * R * Math.asin(Math.min(1, Math.sqrt(h)));
}
/**
* Rasterize a layout to an offscreen canvas. Millimetre paper sizes render at
* the given DPI; pixel/screen sizes render at their exact pixel dimensions.
*/
function renderToCanvas(opts: LayoutOptions, dpi: number): HTMLCanvasElement {
const size = resolvePageSize(opts);
const { width, height } = pagePx(size, dpi);
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
drawLayout(canvas, opts);
return canvas;
}
async function canvasToPngBytes(canvas: HTMLCanvasElement): Promise<Uint8Array> {
const blob = await new Promise<Blob | null>((resolve) =>
canvas.toBlob((b) => resolve(b), "image/png"),
);
if (!blob) throw new Error("Failed to render PNG");
return new Uint8Array(await blob.arrayBuffer());
}
/**
* Export the layout as a PNG file at the given DPI (default 150).
*
* Routes through {@link saveBinaryFileWithFallback} so it works in the Tauri
* desktop app (native save dialog + filesystem write) as well as the browser
* build, where anchor-style downloads are unavailable in the webview.
*
* @returns The saved file name, or null if the user cancelled the save dialog.
*/
export async function exportLayoutPng(
opts: LayoutOptions,
filename: string,
dpi = 150,
): Promise<string | null> {
const canvas = renderToCanvas(opts, dpi);
const bytes = await canvasToPngBytes(canvas);
return saveBinaryFileWithFallback(bytes, {
defaultName: filename,
filters: [{ name: "PNG Image", extensions: ["png"] }],
browserTypes: [{ description: "PNG Image", accept: { "image/png": [".png"] } }],
mimeType: "image/png",
});
}
/**
* Render the layout and copy it to the system clipboard as a PNG image
* (GH #773), so users can paste it straight into a document without saving a
* file first.
*
* Uses the async Clipboard API (`navigator.clipboard.write`) with a
* `ClipboardItem`. The PNG blob is supplied as a promise so the write is
* initiated synchronously inside the originating user gesture, which Safari
* requires; Chromium-based browsers and Tauri webviews accept it too.
*
* @throws If the Clipboard image API is unavailable (e.g. an insecure context
* or an older browser) or the browser denies the write, so the dialog can
* surface an error instead of silently doing nothing.
*/
export async function copyLayoutToClipboard(opts: LayoutOptions, dpi = 150): Promise<void> {
if (typeof ClipboardItem === "undefined" || !navigator.clipboard?.write) {
throw new Error("Clipboard image copy is not supported in this browser");
}
// Build the PNG blob inside a promise handed to ClipboardItem so the
// clipboard write stays within the user gesture (required by Safari).
const blob = (async () => {
const canvas = renderToCanvas(opts, dpi);
const png = await new Promise<Blob | null>((resolve) =>
canvas.toBlob((b) => resolve(b), "image/png"),
);
if (!png) throw new Error("Failed to render PNG for the clipboard");
return png;
})();
await navigator.clipboard.write([new ClipboardItem({ "image/png": blob })]);
}
/**
* Export the layout as a PDF file at the given DPI (default 150).
*
* Generates the PDF bytes with jsPDF and saves them through
* {@link saveBinaryFileWithFallback}; `jsPDF.save()` does not work inside the
* Tauri webview because it relies on an anchor download.
*
* @returns The saved file name, or null if the user cancelled the save dialog.
*/
export async function exportLayoutPdf(
opts: LayoutOptions,
filename: string,
dpi = 150,
): Promise<string | null> {
const size = resolvePageSize(opts);
const { widthMm, heightMm } = pageMm(size);
const canvas = renderToCanvas(opts, dpi);
// Derive the orientation from the resolved dimensions rather than opts: custom
// sizes ignore the orientation toggle, and pixel presets are stored portrait-
// first, so the toggle alone can disagree with the actual page shape. jsPDF
// normalizes the format array to match the orientation (portrait forces
// width <= height), so the two must be consistent or the page gets rotated.
const pdf = new jsPDF({
orientation: widthMm >= heightMm ? "landscape" : "portrait",
unit: "mm",
format: [widthMm, heightMm],
});
// Pass the canvas directly so jsPDF reads its pixels without an intermediate
// base64 data URL (synchronous and ~33% larger in memory).
pdf.addImage(canvas, "PNG", 0, 0, widthMm, heightMm, undefined, "FAST");
const bytes = new Uint8Array(pdf.output("arraybuffer"));
return saveBinaryFileWithFallback(bytes, {
defaultName: filename,
filters: [{ name: "PDF Document", extensions: ["pdf"] }],
browserTypes: [{ description: "PDF Document", accept: { "application/pdf": [".pdf"] } }],
mimeType: "application/pdf",
});
}
/**
* Per-page hooks for an atlas export (GH #1291). The dialog owns the map
* driving (fit the coverage feature, wait for tiles, capture) and the token
* substitution, so the export loop here stays a pure page iterator.
*/
export interface AtlasExportSource {
/** Number of pages to export; must be at least 1. */
total: number;
/**
* Produce the fully-resolved layout options for one page (0-based). Called
* sequentially, one page at a time, so implementations may drive the live
* map between calls.
*/
optionsForPage: (pageIndex: number) => Promise<LayoutOptions>;
/** Progress callback fired before each page renders (1-based `current`). */
onProgress?: (current: number, total: number) => void;
}
/**
* Export an atlas as one multi-page PDF: every coverage feature becomes a page
* rendered through the same layout pipeline as the single-page export.
*
* @returns The saved file name, or null if the user cancelled the save dialog.
*/
export async function exportAtlasPdf(
source: AtlasExportSource,
filename: string,
dpi = 150,
): Promise<string | null> {
const { total, optionsForPage, onProgress } = source;
if (total < 1) throw new Error("Atlas export needs at least one page");
let pdf: jsPDF | null = null;
for (let i = 0; i < total; i++) {
onProgress?.(i + 1, total);
const opts = await optionsForPage(i);
const size = resolvePageSize(opts);
const { widthMm, heightMm } = pageMm(size);
const orientation = widthMm >= heightMm ? "landscape" : "portrait";
const canvas = renderToCanvas(opts, dpi);
if (!pdf) {
pdf = new jsPDF({ orientation, unit: "mm", format: [widthMm, heightMm] });
} else {
// The page size is fixed while the dialog iterates, but pass it per page
// anyway so a mid-export change can never mis-scale the remaining pages.
pdf.addPage([widthMm, heightMm], orientation);
}
pdf.addImage(canvas, "PNG", 0, 0, widthMm, heightMm, undefined, "FAST");
}
const bytes = new Uint8Array((pdf as jsPDF).output("arraybuffer"));
return saveBinaryFileWithFallback(bytes, {
defaultName: filename,
filters: [{ name: "PDF Document", extensions: ["pdf"] }],
browserTypes: [{ description: "PDF Document", accept: { "application/pdf": [".pdf"] } }],
mimeType: "application/pdf",
});
}
/**
* Export an atlas as a zip of per-page PNGs (one entry per coverage feature).
* Entry names come from `entryName` (already token-substituted and sanitized
* by the dialog); collisions are disambiguated with a `-2`, `-3`, ... suffix
* so no page silently overwrites another.
*
* @returns The saved file name, or null if the user cancelled the save dialog.
*/
export async function exportAtlasPngZip(
source: AtlasExportSource,
entryName: (pageIndex: number) => string,
filename: string,
dpi = 150,
): Promise<string | null> {
const { total, optionsForPage, onProgress } = source;
if (total < 1) throw new Error("Atlas export needs at least one page");
const files: Record<string, Uint8Array> = {};
const used = new Set<string>();
// Compare names the way common filesystems do on extraction (Windows/macOS
// are case-insensitive and drop trailing dots/spaces), so "CA" and "Ca"
// pages cannot silently overwrite each other when the zip is unpacked.
const collisionKey = (name: string) =>
name
.normalize("NFC")
.replace(/[ .]+$/g, "")
.toLowerCase();
for (let i = 0; i < total; i++) {
onProgress?.(i + 1, total);
const opts = await optionsForPage(i);
const canvas = renderToCanvas(opts, dpi);
const bytes = await canvasToPngBytes(canvas);
const base = entryName(i) || String(i + 1);
let name = base;
for (let suffix = 2; used.has(collisionKey(name)); suffix++) {
name = `${base}-${suffix}`;
}
used.add(collisionKey(name));
files[`${name}.png`] = bytes;
}
// PNG payloads are already compressed; store them instead of re-deflating.
const zipped = zipSync(files, { level: 0 });
return saveBinaryFileWithFallback(zipped, {
defaultName: filename,
filters: [{ name: "ZIP Archive", extensions: ["zip"] }],
browserTypes: [{ description: "ZIP Archive", accept: { "application/zip": [".zip"] } }],
mimeType: "application/zip",
});
}