Emissive textures in plan? #872
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Hi, I want to know if you're going to implement equivalent of emissive texture feature of Optifine |
Replies: 4 comments
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This is a good idea, but it would probably be implemented in another mod, not Iris. Even if Iris did, they wouldn't do it before they reach most of their goals. |
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You can use the mod "Puzzle" for emissive mob textures, however another mod named Continuity will add the rest at some point later. Github: https://github.com/PuzzleMC/Puzzle |
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A lot of shaders actually have "emissive" texture rendering, like the emissive ores in GravityShade and Complementary. Using a shader that has emissive rendering for the blocks you want probably is your best bet, just add the block ids to the block.properties file. |

You can use the mod "Puzzle" for emissive mob textures, however another mod named Continuity will add the rest at some point later.
Github: https://github.com/PuzzleMC/Puzzle
Modrinth: https://modrinth.com/mod/puzzle
Curseforge: https://www.curseforge.com/minecraft/mc-mods/puzzle