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847 lines (701 loc) · 31.8 KB
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#include "regimemanager.h"
#include <QFile>
#include <QJsonDocument>
#include <QJsonArray>
#include <QJsonObject>
#include <QDebug>
#include <QSet>
RegimeManager::RegimeManager(QObject *parent)
: QObject{parent}, m_model(this)
{
loadDefaultRegimes();
connect(&m_model, &ProtoTableModel::dataChanged, this, [this]() {
setDirty(true);
// Force VisibleRegimeModel update when main model data changes
refreshVisibleRegimes();
});
// Connect ProtoTableModel totalTimeChanged to VisibleRegimeModel update function
connect(&m_model, &ProtoTableModel::totalTimeChanged, &m_visibleRegimeModel, &VisibleRegimeModel::notifyTimelineUpdate);
// Forward VisibleRegimeModel signal to RegimeManager signal for backward compatibility
connect(&m_visibleRegimeModel, &VisibleRegimeModel::timelineUpdateRequired, this, &RegimeManager::totalTimeChanged);
connect(this, &RegimeManager::stateChanged, this, &RegimeManager::updateRegimeState);
}
// delete late
void RegimeManager::testUpdatingRegimes(){
// Start regime execution (repeat 0)
startRegimeExecution(0);
// Update condition progress for repeat 0
updateConditionProgress(0, 30, 0); // 30 seconds into condition, repeat 0
updateConditionProgress(0, 60, 0); // Complete condition time, repeat 0
// Confirm condition completion for repeat 0
confirmConditionCompletion(0, 0);
// Update regime execution progress for repeat 0
updateRegimeProgress(0, 45, 0); // 45 seconds into execution, repeat 0
updateRegimeProgress(0, 120, 0); // Complete execution time, repeat 0
// Complete first repeat (moves to repeat 1)
// completeCurrentRepeat(0, 0);
// Now working on repeat 1 - update condition progress
// updateConditionProgress(0, 20, 1); // 20 seconds into condition, repeat 1
// Skip the second repeat
// skipCurrentRepeat(0, 1);
qDebug() << "testUpdatingRegimes completed - regime should show repeat progression";
}
ProtoTableModel* RegimeManager::model()
{
return &m_model;
}
QUrl RegimeManager::currentFilePath() const
{
return m_currentFilePath;
}
void RegimeManager::setCurrentFilePath(const QUrl &url)
{
if (m_currentFilePath != url) {
m_currentFilePath = url;
emit currentFilePathChanged();
}
}
bool RegimeManager::dirty() const
{
return m_dirty;
}
void RegimeManager::setDirty(bool dirty)
{
if (m_dirty != dirty) {
m_dirty = dirty;
emit dirtyChanged();
}
}
void RegimeManager::importRegimes(const QUrl &filePath)
{
QList<Regime> regimes = loadRegimesFromFile(filePath.toLocalFile());
m_model.clear();
m_model.setRegimes(regimes);
setCurrentFilePath(filePath);
setDirty(false);
emit totalTimeChanged();
}
void RegimeManager::exportRegimes(const QUrl &filePath)
{
saveRegimesToFile(m_model.getRegimes(), filePath.toLocalFile());
setCurrentFilePath(filePath);
setDirty(false);
}
void RegimeManager::saveRegimes()
{
if (m_currentFilePath.isEmpty() || !m_currentFilePath.isValid()) return;
saveRegimesToFile(m_model.getRegimes(), m_currentFilePath.toLocalFile());
setDirty(false);
}
void RegimeManager::loadDefaultRegimes()
{
const QString defaultFilePath = "profile/regime_a.json";
QList<Regime> regimes = loadRegimesFromFile(defaultFilePath);
m_model.clear();
m_model.setRegimes(regimes);
setCurrentFilePath(QUrl::fromLocalFile(defaultFilePath));
setDirty(false);
emit totalTimeChanged();
}
QList<Regime> RegimeManager::loadRegimesFromFile(const QString &filePath)
{
QFile file(filePath);
if (!file.open(QIODevice::ReadOnly)) {
qWarning() << "Couldn't open file for reading:" << filePath;
return {};
}
QByteArray data = file.readAll();
QJsonDocument doc(QJsonDocument::fromJson(data));
QJsonArray regimesArray = doc.array();
QList<Regime> regimes;
for (const QJsonValue &value : regimesArray) {
regimes.append(Regime::fromJson(value.toObject()));
}
return regimes;
}
void RegimeManager::saveRegimesToFile(const QList<Regime> ®imes, const QString &filePath)
{
QFile file(filePath);
if (!file.open(QIODevice::WriteOnly)) {
qWarning() << "Couldn't open file for writing:" << filePath;
return;
}
QJsonArray regimesArray;
for (const auto ®ime : regimes) {
regimesArray.append(regime.toJson());
}
QJsonDocument doc(regimesArray);
file.write(doc.toJson());
file.close();
}
void RegimeManager::updateTotalTime()
{
emit totalTimeChanged();
}
VisibleRegimeModel* RegimeManager::visibleRegimeModel()
{
return &m_visibleRegimeModel;
}
void RegimeManager::updateVisibleRegimes(int visibleStartTime, int visibleEndTime)
{
QList<Regime> visibleRegimes;
int startTime = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
Regime regime = m_model.getRegime(i);
// Calculate condition time in seconds
int conditionTimeInSeconds = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeInSeconds = regime.m_condition.time * 60; // Convert minutes to seconds
}
// Total regime time includes condition time
int totalRegimeTime = (conditionTimeInSeconds + regime.m_maxTime) * regime.m_repeatCount;
int endTime = startTime + totalRegimeTime;
if (endTime >= visibleStartTime && startTime <= visibleEndTime)
{
visibleRegimes.append(regime);
}
startTime = endTime;
}
m_visibleRegimeModel.setRegimes(visibleRegimes);
}
void RegimeManager::refreshVisibleRegimes()
{
// Get current visible time range from TimeProgressBar or use full range
int totalTime = getTotalEstimatedTime();
if (totalTime > 0) {
updateVisibleRegimes(0, totalTime);
}
// Emit signal for immediate UI refresh
emit regimeDataUpdated();
}
void RegimeManager::updateRegimeState(int regimeIndex, RegimeEnums::State state, int timePassedInSeconds)
{
if (regimeIndex < 0 || regimeIndex >= m_model.rowCount())
return;
m_model.setData(m_model.index(regimeIndex, 0), QVariant::fromValue(state), ProtoTableModel::StateRole);
m_model.setData(m_model.index(regimeIndex, 0), timePassedInSeconds, ProtoTableModel::TimePassedInSecondsRole);
emit totalTimeChanged();
}
void RegimeManager::setRegimeState(int regimeId, RegimeEnums::State state)
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return;
RegimeEnums::State currentState = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (currentState == state)
return;
m_model.setData(m_model.index(regimeId, 0), QVariant::fromValue(state), ProtoTableModel::StateRole);
if (state == RegimeEnums::State::Done)
{
int repeatsDone = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsDone + 1, ProtoTableModel::RepeatsDoneRole);
}
else if (state == RegimeEnums::State::Skipped)
{
int repeatsSkipped = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsSkippedRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsSkipped + 1, ProtoTableModel::RepeatsSkippedRole);
}
else if (state == RegimeEnums::State::Error)
{
int repeatsError = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsErrorRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsError + 1, ProtoTableModel::RepeatsErrorRole);
}
// Emit the stateChanged signal for external modules to react
emit stateChanged(regimeId, state, m_model.data(m_model.index(regimeId, 0), ProtoTableModel::TimePassedInSecondsRole).toInt());
}
int RegimeManager::getRepeatsDone(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
return m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
}
int RegimeManager::getRepeatsSkipped(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
return m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsSkippedRole).toInt();
}
int RegimeManager::getRepeatsError(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
return m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsErrorRole).toInt();
}
int RegimeManager::getRepeatsLeft(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
int totalRepeats = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatRole).toInt();
int repeatsDone = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
return totalRepeats - repeatsDone;
}
int RegimeManager::getTimeLeftForRegime(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
int maxTime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::MaxTimeRole).toInt();
int timePassed = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::TimePassedInSecondsRole).toInt();
return maxTime - timePassed;
}
int RegimeManager::getTimeLeftForCycle(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
int cycleId = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CycleIdRole).toInt();
if (cycleId == -1)
return getTimeLeftForRegime(regimeId);
int timeLeft = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
if (m_model.data(m_model.index(i, 0), ProtoTableModel::CycleIdRole).toInt() == cycleId)
{
timeLeft += getTimeLeftForRegime(i) * getRepeatsLeft(i);
}
}
return timeLeft;
}
int RegimeManager::getEstimatedTimeLeft() const
{
int timeLeft = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
timeLeft += getTimeLeftForRegime(i) * getRepeatsLeft(i);
}
return timeLeft;
}
int RegimeManager::getTotalTimeForRegime(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
// Calculate condition time in seconds (condition time is stored in minutes)
int conditionTimeInSeconds = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeInSeconds = regime.m_condition.time * 60; // Convert minutes to seconds
}
// Total time = (condition time + regime execution time) * repeat count
return (conditionTimeInSeconds + regime.m_maxTime) * regime.m_repeatCount;
}
int RegimeManager::getElapsedTimeForRegime(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
return m_model.data(m_model.index(regimeId, 0), ProtoTableModel::TimePassedInSecondsRole).toInt();
}
int RegimeManager::getTotalTimeForCycle(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
Regime firstRegime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
if (firstRegime.m_cycleId == -1)
return getTotalTimeForRegime(regimeId);
int totalTimeForOneCycleIteration = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
Regime currentRegime = m_model.data(m_model.index(i, 0), ProtoTableModel::RegimeRole).value<Regime>();
if (currentRegime.m_cycleId == firstRegime.m_cycleId)
{
// Calculate condition time in seconds for each regime in the cycle
int conditionTimeInSeconds = 0;
if (currentRegime.m_condition.type == "time" || currentRegime.m_condition.type == "temp") {
conditionTimeInSeconds = currentRegime.m_condition.time * 60; // Convert minutes to seconds
}
totalTimeForOneCycleIteration += (conditionTimeInSeconds + currentRegime.m_maxTime) * currentRegime.m_repeatCount;
}
}
return totalTimeForOneCycleIteration * firstRegime.m_cycleRepeat;
}
int RegimeManager::getElapsedTimeForCycle(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
Regime firstRegime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
if (firstRegime.m_cycleId == -1)
return getElapsedTimeForRegime(regimeId);
int elapsedTime = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
Regime currentRegime = m_model.data(m_model.index(i, 0), ProtoTableModel::RegimeRole).value<Regime>();
if (currentRegime.m_cycleId == firstRegime.m_cycleId)
{
elapsedTime += getElapsedTimeForRegime(i);
}
}
return elapsedTime;
}
// ========== EXTERNAL MODULE API IMPLEMENTATION ==========
bool RegimeManager::startRegimeExecution(int regimeId)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "startRegimeExecution: Invalid regime ID" << regimeId;
return false;
}
RegimeEnums::State currentState = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (currentState == RegimeEnums::State::Running) {
qWarning() << "startRegimeExecution: Regime" << regimeId << "is already running";
return false;
}
// Reset execution tracking
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::CurrentRepeatRole);
m_model.setData(m_model.index(regimeId, 0), false, ProtoTableModel::ConditionCompletedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::ConditionTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RegimeTimePassedRole);
// Set state to running
setRegimeState(regimeId, RegimeEnums::State::Running);
// Force immediate UI update
refreshVisibleRegimes();
qDebug() << "Started execution for regime" << regimeId;
return true;
}
bool RegimeManager::updateConditionProgress(int regimeId, int conditionTimeElapsed, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "updateConditionProgress: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "updateConditionProgress: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Validate state
RegimeEnums::State state = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (state != RegimeEnums::State::Running) {
qWarning() << "updateConditionProgress: Regime" << regimeId << "is not running";
return false;
}
// Validate condition not completed
bool conditionCompleted = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::ConditionCompletedRole).toBool();
if (conditionCompleted) {
qWarning() << "updateConditionProgress: Condition already completed for regime" << regimeId;
return false;
}
// Get condition time limit
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
int conditionTimeLimit = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeLimit = regime.m_condition.time * 60; // Convert to seconds
}
// Validate elapsed time
if (conditionTimeElapsed < 0 || conditionTimeElapsed > conditionTimeLimit) {
qWarning() << "updateConditionProgress: Invalid elapsed time" << conditionTimeElapsed << "(limit:" << conditionTimeLimit << ")";
return false;
}
// Update condition progress
m_model.setData(m_model.index(regimeId, 0), conditionTimeElapsed, ProtoTableModel::ConditionTimePassedRole);
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::confirmConditionCompletion(int regimeId, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "confirmConditionCompletion: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "confirmConditionCompletion: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Validate state
RegimeEnums::State state = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (state != RegimeEnums::State::Running) {
qWarning() << "confirmConditionCompletion: Regime" << regimeId << "is not running";
return false;
}
// Mark condition as completed
m_model.setData(m_model.index(regimeId, 0), true, ProtoTableModel::ConditionCompletedRole);
// Set condition time to full duration
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
int conditionTimeLimit = regime.m_condition.time * 60; // Convert to seconds
m_model.setData(m_model.index(regimeId, 0), conditionTimeLimit, ProtoTableModel::ConditionTimePassedRole);
}
qDebug() << "Condition completed for regime" << regimeId << "repeat" << currentRepeat;
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::updateRegimeProgress(int regimeId, int regimeTimeElapsed, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "updateRegimeProgress: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "updateRegimeProgress: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Validate state
RegimeEnums::State state = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (state != RegimeEnums::State::Running) {
qWarning() << "updateRegimeProgress: Regime" << regimeId << "is not running";
return false;
}
// Get regime execution time limit
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
int regimeTimeLimit = regime.m_maxTime;
// Validate elapsed time
if (regimeTimeElapsed < 0 || regimeTimeElapsed > regimeTimeLimit) {
qWarning() << "updateRegimeProgress: Invalid elapsed time" << regimeTimeElapsed << "(limit:" << regimeTimeLimit << ")";
return false;
}
// Update regime progress
m_model.setData(m_model.index(regimeId, 0), regimeTimeElapsed, ProtoTableModel::RegimeTimePassedRole);
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::completeCurrentRepeat(int regimeId, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "completeCurrentRepeat: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "completeCurrentRepeat: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Validate state
RegimeEnums::State state = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::StateRole).value<RegimeEnums::State>();
if (state != RegimeEnums::State::Running) {
qWarning() << "completeCurrentRepeat: Regime" << regimeId << "is not running";
return false;
}
// Increment repeats done
int repeatsDone = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsDone + 1, ProtoTableModel::RepeatsDoneRole);
// Get total repeats needed
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
int totalRepeats = regime.m_repeatCount;
if (repeatsDone + 1 >= totalRepeats) {
// All repeats completed - mark regime as done
setRegimeState(regimeId, RegimeEnums::State::Done);
qDebug() << "Regime" << regimeId << "completed all repeats";
} else {
// Move to next repeat
m_model.setData(m_model.index(regimeId, 0), currentRepeat + 1, ProtoTableModel::CurrentRepeatRole);
m_model.setData(m_model.index(regimeId, 0), false, ProtoTableModel::ConditionCompletedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::ConditionTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RegimeTimePassedRole);
qDebug() << "Regime" << regimeId << "moved to repeat" << (currentRepeat + 1);
}
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::completeRegimeExecution(int regimeId)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "completeRegimeExecution: Invalid regime ID" << regimeId;
return false;
}
// Set state to done
setRegimeState(regimeId, RegimeEnums::State::Done);
// Update repeats done to match total repeats
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
m_model.setData(m_model.index(regimeId, 0), regime.m_repeatCount, ProtoTableModel::RepeatsDoneRole);
qDebug() << "Regime" << regimeId << "execution completed";
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::skipCurrentRepeat(int regimeId, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "skipCurrentRepeat: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "skipCurrentRepeat: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Increment repeats skipped
int repeatsSkipped = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsSkippedRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsSkipped + 1, ProtoTableModel::RepeatsSkippedRole);
// Get total repeats needed
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
int totalRepeats = regime.m_repeatCount;
int repeatsDone = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
if (repeatsDone + repeatsSkipped + 1 >= totalRepeats) {
// All repeats processed - mark regime as done
setRegimeState(regimeId, RegimeEnums::State::Done);
qDebug() << "Regime" << regimeId << "completed (with skips)";
} else {
// Move to next repeat
m_model.setData(m_model.index(regimeId, 0), currentRepeat + 1, ProtoTableModel::CurrentRepeatRole);
m_model.setData(m_model.index(regimeId, 0), false, ProtoTableModel::ConditionCompletedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::ConditionTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RegimeTimePassedRole);
qDebug() << "Regime" << regimeId << "skipped repeat" << currentRepeat << "moved to repeat" << (currentRepeat + 1);
}
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
bool RegimeManager::markRepeatAsError(int regimeId, int currentRepeat)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "markRepeatAsError: Invalid regime ID" << regimeId;
return false;
}
// Validate current repeat
int actualCurrentRepeat = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
if (actualCurrentRepeat != currentRepeat) {
qWarning() << "markRepeatAsError: Repeat mismatch. Expected" << actualCurrentRepeat << "got" << currentRepeat;
return false;
}
// Increment repeats error
int repeatsError = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsErrorRole).toInt();
m_model.setData(m_model.index(regimeId, 0), repeatsError + 1, ProtoTableModel::RepeatsErrorRole);
// Get total repeats needed
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
int totalRepeats = regime.m_repeatCount;
int repeatsDone = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
int repeatsSkipped = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsSkippedRole).toInt();
if (repeatsDone + repeatsSkipped + repeatsError + 1 >= totalRepeats) {
// All repeats processed - mark regime as error
setRegimeState(regimeId, RegimeEnums::State::Error);
qDebug() << "Regime" << regimeId << "completed with errors";
} else {
// Move to next repeat
m_model.setData(m_model.index(regimeId, 0), currentRepeat + 1, ProtoTableModel::CurrentRepeatRole);
m_model.setData(m_model.index(regimeId, 0), false, ProtoTableModel::ConditionCompletedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::ConditionTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RegimeTimePassedRole);
qDebug() << "Regime" << regimeId << "error in repeat" << currentRepeat << "moved to repeat" << (currentRepeat + 1);
}
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
QVariantMap RegimeManager::getRegimeExecutionInfo(int regimeId) const
{
QVariantMap info;
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "getRegimeExecutionInfo: Invalid regime ID" << regimeId;
return info;
}
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
info["regimeId"] = regimeId;
info["name"] = regime.m_name;
info["state"] = static_cast<int>(regime.m_state);
info["currentRepeat"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::CurrentRepeatRole).toInt();
info["totalRepeats"] = regime.m_repeatCount;
info["conditionCompleted"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::ConditionCompletedRole).toBool();
info["conditionTimePassed"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::ConditionTimePassedRole).toInt();
info["regimeTimePassed"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeTimePassedRole).toInt();
info["repeatsDone"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsDoneRole).toInt();
info["repeatsSkipped"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsSkippedRole).toInt();
info["repeatsError"] = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RepeatsErrorRole).toInt();
// Condition info
info["conditionType"] = regime.m_condition.type;
info["conditionTime"] = regime.m_condition.time;
info["conditionTemp"] = regime.m_condition.temp;
// Time limits
int conditionTimeLimit = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeLimit = regime.m_condition.time * 60;
}
info["conditionTimeLimit"] = conditionTimeLimit;
info["regimeTimeLimit"] = regime.m_maxTime;
return info;
}
bool RegimeManager::resetRegimeExecution(int regimeId)
{
if (regimeId < 0 || regimeId >= m_model.rowCount()) {
qWarning() << "resetRegimeExecution: Invalid regime ID" << regimeId;
return false;
}
// Reset all execution tracking
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::CurrentRepeatRole);
m_model.setData(m_model.index(regimeId, 0), false, ProtoTableModel::ConditionCompletedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::ConditionTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RegimeTimePassedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RepeatsDoneRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RepeatsSkippedRole);
m_model.setData(m_model.index(regimeId, 0), 0, ProtoTableModel::RepeatsErrorRole);
// Set state to waiting
setRegimeState(regimeId, RegimeEnums::State::Waiting);
qDebug() << "Reset execution for regime" << regimeId;
// Force immediate UI update
refreshVisibleRegimes();
emit totalTimeChanged();
return true;
}
int RegimeManager::getConditionTimePassedForRegime(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
// Get condition time in seconds
int conditionTimeInSeconds = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeInSeconds = regime.m_condition.time * 60; // Convert minutes to seconds
}
if (conditionTimeInSeconds == 0) {
return 0; // No condition time
}
int totalTimePassed = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::TimePassedInSecondsRole).toInt();
// Condition time is the first part of the total time
return qMin(totalTimePassed, conditionTimeInSeconds);
}
int RegimeManager::getConditionTimeLeftForRegime(int regimeId) const
{
if (regimeId < 0 || regimeId >= m_model.rowCount())
return 0;
Regime regime = m_model.data(m_model.index(regimeId, 0), ProtoTableModel::RegimeRole).value<Regime>();
// Get condition time in seconds
int conditionTimeInSeconds = 0;
if (regime.m_condition.type == "time" || regime.m_condition.type == "temp") {
conditionTimeInSeconds = regime.m_condition.time * 60; // Convert minutes to seconds
}
if (conditionTimeInSeconds == 0) {
return 0; // No condition time
}
int conditionTimePassed = getConditionTimePassedForRegime(regimeId);
return conditionTimeInSeconds - conditionTimePassed;
}
int RegimeManager::getTotalEstimatedTime() const
{
int totalTime = 0;
QSet<int> processedCycleIds;
for (int i = 0; i < m_model.rowCount(); ++i)
{
Regime regime = m_model.data(m_model.index(i, 0), ProtoTableModel::RegimeRole).value<Regime>(); // to const auto& ?
if (regime.m_cycleId != -1) {
if (!processedCycleIds.contains(regime.m_cycleId)) {
totalTime += getTotalTimeForCycle(i);
processedCycleIds.insert(regime.m_cycleId);
}
} else {
totalTime += getTotalTimeForRegime(i);
}
}
return totalTime;
}
int RegimeManager::getTotalElapsedTime() const
{
int elapsedTime = 0;
for (int i = 0; i < m_model.rowCount(); ++i)
{
elapsedTime += getElapsedTimeForRegime(i);
}
return elapsedTime;
}