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  • pipecat eval suite manifests take a worker_timeout: (seconds), overridden by -w/--worker-timeout, capping how long a run's harness worker may take before the suite kills it and reports the run as an error. It used to be fixed at 600 s, which a long scripted scenario could legitimately exceed, losing the whole run. Left unset, the cap is now derived from the scenario: a scripted scenario's turn budgets summed (each turn's largest within_ms, or the default timeout), or a simulation's max_duration_s, with a floor of 600 s and 60 s on top for the judge and teardown.