move examples together, fix statsig not being initialized #175
test-playwright.yml
on: pull_request
Matrix: playwright
merge-reports
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Annotations
15 errors, 4 warnings, and 1 notice
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playwright (ubuntu-latest, 3)
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playwright (ubuntu-latest, 2)
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playwright (ubuntu-latest, 1)
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playwright (ubuntu-latest, 4)
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playwright (ubuntu-latest, 5)
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[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:26:7 › default to default camera for react root:
apps/vscode/__tests__/utils/po.ts#L38
2) [vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:26:7 › default to default camera for react root
Retry #1 ───────────────────────────────────────────────────────────────────────────────────────
TimeoutError: locator.click: Timeout 30000ms exceeded.
Call log:
- waiting for getByTitle('Will open the CanvasExample component in Triplex')
at apps/vscode/__tests__/utils/po.ts:38
36 | return {
37 | click: async () => {
> 38 | await locator.click();
| ^
39 | await this.dismissAllNotifications();
40 | if (!skipWait) {
41 | if (process.env.REACT_VERSION_INVARIANT) {
at Object.click (/home/runner/work/triplex/triplex/apps/vscode/__tests__/utils/po.ts:38:23)
at /home/runner/work/triplex/triplex/apps/vscode/__tests__/camera-0.e2e.ts:27:42
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[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:26:7 › default to default camera for react root:
apps/vscode/__tests__/utils/po.ts#L38
2) [vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:26:7 › default to default camera for react root
TimeoutError: locator.click: Timeout 30000ms exceeded.
Call log:
- waiting for getByTitle('Will open the CanvasExample component in Triplex')
at apps/vscode/__tests__/utils/po.ts:38
36 | return {
37 | click: async () => {
> 38 | await locator.click();
| ^
39 | await this.dismissAllNotifications();
40 | if (!skipWait) {
41 | if (process.env.REACT_VERSION_INVARIANT) {
at Object.click (/home/runner/work/triplex/triplex/apps/vscode/__tests__/utils/po.ts:38:23)
at /home/runner/work/triplex/triplex/apps/vscode/__tests__/camera-0.e2e.ts:27:42
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[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera:
apps/vscode/__tests__/utils/po.ts#L38
1) [vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera
Retry #2 ───────────────────────────────────────────────────────────────────────────────────────
TimeoutError: locator.click: Timeout 30000ms exceeded.
Call log:
- waiting for getByTitle('Will open the Scene component in Triplex')
at apps/vscode/__tests__/utils/po.ts:38
36 | return {
37 | click: async () => {
> 38 | await locator.click();
| ^
39 | await this.dismissAllNotifications();
40 | if (!skipWait) {
41 | if (process.env.REACT_VERSION_INVARIANT) {
at Object.click (/home/runner/work/triplex/triplex/apps/vscode/__tests__/utils/po.ts:38:23)
at /home/runner/work/triplex/triplex/apps/vscode/__tests__/camera-0.e2e.ts:11:32
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[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera:
apps/vscode/__tests__/utils/po.ts#L38
1) [vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera
Retry #1 ───────────────────────────────────────────────────────────────────────────────────────
TimeoutError: locator.click: Timeout 30000ms exceeded.
Call log:
- waiting for getByTitle('Will open the Scene component in Triplex')
at apps/vscode/__tests__/utils/po.ts:38
36 | return {
37 | click: async () => {
> 38 | await locator.click();
| ^
39 | await this.dismissAllNotifications();
40 | if (!skipWait) {
41 | if (process.env.REACT_VERSION_INVARIANT) {
at Object.click (/home/runner/work/triplex/triplex/apps/vscode/__tests__/utils/po.ts:38:23)
at /home/runner/work/triplex/triplex/apps/vscode/__tests__/camera-0.e2e.ts:11:32
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[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera:
apps/vscode/__tests__/utils/po.ts#L38
1) [vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera
TimeoutError: locator.click: Timeout 30000ms exceeded.
Call log:
- waiting for getByTitle('Will open the Scene component in Triplex')
at apps/vscode/__tests__/utils/po.ts:38
36 | return {
37 | click: async () => {
> 38 | await locator.click();
| ^
39 | await this.dismissAllNotifications();
40 | if (!skipWait) {
41 | if (process.env.REACT_VERSION_INVARIANT) {
at Object.click (/home/runner/work/triplex/triplex/apps/vscode/__tests__/utils/po.ts:38:23)
at /home/runner/work/triplex/triplex/apps/vscode/__tests__/camera-0.e2e.ts:11:32
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merge-reports
Testing stopped early after 5 maximum allowed failures.
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merge-reports
Testing stopped early after 5 maximum allowed failures.
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merge-reports
Testing stopped early after 5 maximum allowed failures.
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merge-reports
Testing stopped early after 5 maximum allowed failures.
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merge-reports
Testing stopped early after 5 maximum allowed failures.
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Slow Test:
[vsce] › test/__tests__/apps/vscode/__tests__/transforms-immutable.e2e.ts#L0
[vsce] › test/__tests__/apps/vscode/__tests__/transforms-immutable.e2e.ts took 20.9s
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Slow Test:
[vsce] › test/__tests__/apps/vscode/__tests__/custom-config.e2e.ts#L0
[vsce] › test/__tests__/apps/vscode/__tests__/custom-config.e2e.ts took 23.3s
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Slow Test:
[vsce] › test/__tests__/apps/vscode/__tests__/transforms.e2e.ts#L0
[vsce] › test/__tests__/apps/vscode/__tests__/transforms.e2e.ts took 27.1s
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Slow Test:
[vsce] › test/__tests__/apps/vscode/__tests__/names.e2e.ts#L0
[vsce] › test/__tests__/apps/vscode/__tests__/names.e2e.ts took 43.2s
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🎭 Playwright Run Summary
25 failed
[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:10:5 › play mode defaults to default camera
[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:26:7 › default to default camera for react root
[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:34:5 › default to editor camera for three fiber root
[vsce] › test/__tests__/apps/vscode/__tests__/camera-0.e2e.ts:43:5 › switch to play mode and back
[vsce] › test/__tests__/apps/vscode/__tests__/camera-1.e2e.ts:33:5 › switch to play mode and toggle to editor camera
[vsce] › test/__tests__/apps/vscode/__tests__/diagnostics.e2e.ts:25:5 › should recover from initial syntax error
[vsce] › test/__tests__/apps/vscode/__tests__/diagnostics.e2e.ts:46:5 › should recover from subsequent syntax error
[vsce] › test/__tests__/apps/vscode/__tests__/diagnostics.e2e.ts:66:5 › should recover from component being unexported @vsce_smoke
[vsce] › test/__tests__/apps/vscode/__tests__/dynamic-roots.e2e.ts:15:7 › component with canvas component and sibling HTML
[vsce] › test/__tests__/apps/vscode/__tests__/dynamic-roots.e2e.ts:24:7 › focusing three element then dom element
[vsce] › test/__tests__/apps/vscode/__tests__/environment.e2e.ts:10:5 › fg environment is correct @vsce_smoke
[vsce] › test/__tests__/apps/vscode/__tests__/errors.e2e.ts:40:7 › when an error is thrown on missing module › should show an error notification and then recover
[vsce] › test/__tests__/apps/vscode/__tests__/errors.e2e.ts:75:7 › when an error is thrown during module initialization › should show an error notification
[vsce] › test/__tests__/apps/vscode/__tests__/errors.e2e.ts:91:7 › when an error is thrown on interaction › should show an error notification
[vsce] › test/__tests__/apps/vscode/__tests__/errors.e2e.ts:112:7 › when an error is thrown during glsl compilation › should show a notification for both vertex and fragment failures
[vsce] › test/__tests__/apps/vscode/__tests__/panel.e2e.ts:10:5 › resizing the scene panel ─────
[vsce] › test/__tests__/apps/vscode/__tests__/provider.e2e.ts:10:5 › default props set in editor
[vsce] › test/__tests__/apps/vscode/__tests__/provider.e2e.ts:20:5 › default props set in scene
[vsce] › test/__tests__/apps/vscode/__tests__/provider.e2e.ts:32:5 › set and reset canvas provider props
[vsce] › test/__tests__/apps/vscode/__tests__/provider.e2e.ts:54:5 › set and reset global provider props
[vsce] › test/__tests__/apps/vscode/__tests__/selection-ast-path.e2e.ts:12:5 › focus custom component displays props
[vsce] › test/__tests__/apps/vscode/__tests__/webxr.e2e.ts:10:5 › webxr panel ready ────────────
[vsce] › test/__tests__/apps/vscode/__tests__/webxr.e2e.ts:24:7 › webxr panel needs setup ──────
[vsce] › test/__tests__/apps/vscode/__tests__/webxr.e2e.ts:40:7 › webxr scene loads ────────────
[vsce] › test/__tests__/apps/vscode/__tests__/x-file-saves.e2e.ts:10:5 › updating component from another file
58 did not run
10 passed (9.5m)
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