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Allow for customizable tile cache size #413

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@Swarkin

As far as I understood the code base, once the LruCache runs out of spaces, older tiles are unloaded from egui?
Im not sure what exactly happens after tiles are dropped out of the data structure, are they re-requested entirely or loaded from disk?

cache: LruCache::new(cache_size),

It would be beneficial to increase this limit for my use case either way.

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