Request for documentation
From pull request qgis/QGIS#66254
Author: @nyalldawson
QGIS version: 4.2
Add support for anisotropy, reflectance to metal rough material
PR Description:
Description
Fixes missing scattering energy compensation for metallic materials, which caused rough metals to incorrectly darken. Adds additional parameters for the metal rough material to allow creation of a wider range of materials representing real-world objects.
See https://google.github.io/filament/images/material_chart.jpg for a visual representation on what these parameters actually mean.
Shader math was adapted from https://google.github.io/filament/Filament.md.html (And by inspecting the filament source)
AI tool usage
Commits tagged with [need-docs] or [FEATURE]
Request for documentation
From pull request qgis/QGIS#66254
Author: @nyalldawson
QGIS version: 4.2
Add support for anisotropy, reflectance to metal rough material
PR Description:
Description
Fixes missing scattering energy compensation for metallic materials, which caused rough metals to incorrectly darken. Adds additional parameters for the metal rough material to allow creation of a wider range of materials representing real-world objects.
See https://google.github.io/filament/images/material_chart.jpg for a visual representation on what these parameters actually mean.
Shader math was adapted from https://google.github.io/filament/Filament.md.html (And by inspecting the filament source)
AI tool usage
Commits tagged with [need-docs] or [FEATURE]