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86 lines (86 loc) · 2.83 KB
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="L3Game" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Release">
<Option output="bin/Release/L3Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-O2" />
<Add option="`pkg-config --cflags --libs glib-2.0`" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
<Target title="Debug">
<Option output="bin/Debug/L3Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="`pkg-config --cflags --libs glib-2.0`" />
</Compiler>
<Linker>
<Add library="SDL" />
<Add library="./libchipmunk.a" />
<Add library="SDL_gfx" />
<Add library="SDL_ttf" />
<Add library="glib-2.0" />
</Linker>
<Unit filename="algo.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="algo.h" />
<Unit filename="ball.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="ball.h" />
<Unit filename="chipmunk/chipmunk.h" />
<Unit filename="chipmunk/chipmunk_ffi.h" />
<Unit filename="chipmunk/chipmunk_private.h" />
<Unit filename="chipmunk/chipmunk_types.h" />
<Unit filename="chipmunk/chipmunk_unsafe.h" />
<Unit filename="chipmunk/constraints/cpConstraint.h" />
<Unit filename="chipmunk/constraints/cpDampedRotarySpring.h" />
<Unit filename="chipmunk/constraints/cpDampedSpring.h" />
<Unit filename="chipmunk/constraints/cpGearJoint.h" />
<Unit filename="chipmunk/constraints/cpGrooveJoint.h" />
<Unit filename="chipmunk/constraints/cpPinJoint.h" />
<Unit filename="chipmunk/constraints/cpPivotJoint.h" />
<Unit filename="chipmunk/constraints/cpRatchetJoint.h" />
<Unit filename="chipmunk/constraints/cpRotaryLimitJoint.h" />
<Unit filename="chipmunk/constraints/cpSimpleMotor.h" />
<Unit filename="chipmunk/constraints/cpSlideJoint.h" />
<Unit filename="chipmunk/constraints/util.h" />
<Unit filename="chipmunk/cpArbiter.h" />
<Unit filename="chipmunk/cpBB.h" />
<Unit filename="chipmunk/cpBody.h" />
<Unit filename="chipmunk/cpPolyShape.h" />
<Unit filename="chipmunk/cpShape.h" />
<Unit filename="chipmunk/cpSpace.h" />
<Unit filename="chipmunk/cpSpatialIndex.h" />
<Unit filename="chipmunk/cpVect.h" />
<Unit filename="main.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>