Entirely my fault for not letting you know whenever I update tilesets, but, Unearth just needs its tileset extraction/building to match up with fxgraphics again: https://github.com/dkfans/FXGraphics/tree/main/enginefx/textures-32
(sorry!)
The differences are that tmapa is still extracted to the old filenames while tmapb is extracted to the new ones. I have also added new graphics to each tileset recently and I don't know enough about how Unearth works to confidently try to add these in as well, so here's a breakdown:
brick_drape_blue.png
brick_drape_green.png
brick_drape_red.png
brick_drape_white.png
brick_drape_yellow.png
whereas tmapb now extracts to player_brick_drape.png. Would it be possible to export the tmapa textures to player_brick_drape.png as in fxgraphics?
- tmapa still extracts to
earth_player_marks.png while tmapb uses the new name player_earth_marks.png, can we update tmapa to the new name?
- tmapa still extracts to
ground_player_colors.png while tmapb uses the new name player_ground_colors.png, can we update tmapa to the new name?
rock_standard.png now has a new tile at (96,0) for rock near lava, and a new 256x32 file rock_near_water.png, can we add this?
Sorry again, feel free to show me the changes once you're done and I'll try to help make them next time I change anything.
Entirely my fault for not letting you know whenever I update tilesets, but, Unearth just needs its tileset extraction/building to match up with fxgraphics again: https://github.com/dkfans/FXGraphics/tree/main/enginefx/textures-32
(sorry!)
The differences are that tmapa is still extracted to the old filenames while tmapb is extracted to the new ones. I have also added new graphics to each tileset recently and I don't know enough about how Unearth works to confidently try to add these in as well, so here's a breakdown:
whereas tmapb now extracts to
player_brick_drape.png. Would it be possible to export the tmapa textures toplayer_brick_drape.pngas in fxgraphics?earth_player_marks.pngwhile tmapb uses the new nameplayer_earth_marks.png, can we update tmapa to the new name?ground_player_colors.pngwhile tmapb uses the new nameplayer_ground_colors.png, can we update tmapa to the new name?rock_standard.pngnow has a new tile at (96,0) for rock near lava, and a new 256x32 filerock_near_water.png, can we add this?Sorry again, feel free to show me the changes once you're done and I'll try to help make them next time I change anything.