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[rlgl] Add render batch utility functions to control the current depth #1924

[rlgl] Add render batch utility functions to control the current depth

[rlgl] Add render batch utility functions to control the current depth #1924

Triggered via pull request July 25, 2026 10:47
Status Success
Total duration 5m 45s
Artifacts 5

build_windows.yml

on: pull_request
Matrix: build
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Name Size Digest
raylib-dev_win32_mingw-w64
887 KB
sha256:759a7964aef8255fe00ecc0754f5dbc2b78cfb1ff594cced9093918d5ac60f54
raylib-dev_win32_msvc16
3.76 MB
sha256:4252b10695122a6a8feb8244d143bfe1c90b7fcfd0dc671ccd43f2b59ad5c948
raylib-dev_win64_mingw-w64
1.79 MB
sha256:49b3ea7df3002eb6f4d9ae3a4da119b4aebaac22630b19d1e8919b1bef01097b
raylib-dev_win64_msvc16
2.61 MB
sha256:7d3f31f9896cfb9681cef6e3b633691a849d27d201c2270d4ba591a792b0a96c
raylib-dev_winarm64_msvc16
2.49 MB
sha256:c16af542347e6e0245d464f759479b1a5c3a7d9696cd720f6a7a8d80639d92d6