Skip to content

Commit a8dfd9d

Browse files
committed
REXM: RENAMED: shaders_normalmap --> shaders_normal_map
1 parent 284d9dd commit a8dfd9d

8 files changed

Lines changed: 6 additions & 6 deletions

File tree

examples/Makefile

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -640,7 +640,7 @@ SHADERS = \
640640
shaders/shaders_mesh_instancing \
641641
shaders/shaders_model_shader \
642642
shaders/shaders_multi_sample2d \
643-
shaders/shaders_normalmap \
643+
shaders/shaders_normal_map \
644644
shaders/shaders_palette_switch \
645645
shaders/shaders_postprocessing \
646646
shaders/shaders_raymarching \

examples/Makefile.Web

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -640,7 +640,7 @@ SHADERS = \
640640
shaders/shaders_mesh_instancing \
641641
shaders/shaders_model_shader \
642642
shaders/shaders_multi_sample2d \
643-
shaders/shaders_normalmap \
643+
shaders/shaders_normal_map \
644644
shaders/shaders_palette_switch \
645645
shaders/shaders_postprocessing \
646646
shaders/shaders_raymarching \
@@ -1205,7 +1205,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c
12051205
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
12061206
--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs
12071207

1208-
shaders/shaders_normalmap: shaders/shaders_normalmap.c
1208+
shaders/shaders_normal_map: shaders/shaders_normal_map.c
12091209
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
12101210
--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
12111211
--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \

examples/README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -194,7 +194,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
194194
| [shaders_hot_reloading](shaders/shaders_hot_reloading.c) | <img src="shaders/shaders_hot_reloading.png" alt="shaders_hot_reloading" width="80"> | ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
195195
| [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | <img src="shaders/shaders_mesh_instancing.png" alt="shaders_mesh_instancing" width="80"> | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) |
196196
| [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) | <img src="shaders/shaders_multi_sample2d.png" alt="shaders_multi_sample2d" width="80"> | ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
197-
| [shaders_normalmap](shaders/shaders_normalmap.c) | <img src="shaders/shaders_normalmap.png" alt="shaders_normalmap" width="80"> | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
197+
| [shaders_normal_map](shaders/shaders_normal_map.c) | <img src="shaders/shaders_normal_map.png" alt="shaders_normal_map" width="80"> | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
198198
| [shaders_spotlight](shaders/shaders_spotlight.c) | <img src="shaders/shaders_spotlight.png" alt="shaders_spotlight" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
199199
| [shaders_deferred_render](shaders/shaders_deferred_render.c) | <img src="shaders/shaders_deferred_render.png" alt="shaders_deferred_render" width="80"> | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) |
200200
| [shaders_hybrid_render](shaders/shaders_hybrid_render.c) | <img src="shaders/shaders_hybrid_render.png" alt="shaders_hybrid_render" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) |

examples/examples_list.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -142,7 +142,7 @@ shaders;shaders_simple_mask;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscam
142142
shaders;shaders_hot_reloading;⭐️⭐️⭐️☆;3.0;3.5;"Ramon Santamaria";@raysan5
143143
shaders;shaders_mesh_instancing;⭐️⭐️⭐️⭐️;3.7;4.2;"seanpringle";@seanpringle
144144
shaders;shaders_multi_sample2d;⭐️⭐️☆☆;3.5;3.5;"Ramon Santamaria";@raysan5
145-
shaders;shaders_normalmap;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk
145+
shaders;shaders_normal_map;⭐️⭐️⭐️⭐️;5.6;5.6;"Jeremy Montgomery";@Sir_Irk
146146
shaders;shaders_spotlight;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscamacho
147147
shaders;shaders_deferred_render;⭐️⭐️⭐️⭐️;4.5;4.5;"Justin Andreas Lacoste";@27justin
148148
shaders;shaders_hybrid_render;⭐️⭐️⭐️⭐️;4.2;4.2;"Buğra Alptekin Sarı";@BugraAlptekinSari
File renamed without changes.

projects/VS2022/raylib.sln

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -335,7 +335,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls
335335
EndProject
336336
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_fps_controller", "examples\core_3d_fps_controller.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
337337
EndProject
338-
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normalmap", "examples\shaders_normalmap.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
338+
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
339339
EndProject
340340
Global
341341
GlobalSection(SolutionConfigurationPlatforms) = preSolution

0 commit comments

Comments
 (0)