Skip to content

4 bit sprite import - palette issues when importing > 1 sprite #77

Description

@ljg701

Hi,

I'm trying to import a range of 4 bit sprites, only 16 colours are in use.

The import routine doesn't seem to identify that the sprites are using the same 16 colours between them, and wants to create a new palette of 16 colours for each sprite.

E.g.
Sprite 1 uses colours 1,2,3,4,5 <- system tries to create a new palette
Sprite 2 uses colours 6,7,8,9,10 <- system tries to create a new palette
Sprite 3 uses colours 11,12,13,14 <- new palette etc

I think the import needs to scan the entire range of sprites being imported, and could then conclude that all the sprites could fit in the same palette.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions