-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTrishaMoorkoth.java
More file actions
169 lines (156 loc) · 6.18 KB
/
Copy pathTrishaMoorkoth.java
File metadata and controls
169 lines (156 loc) · 6.18 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import bluej.*;
/**
*
*
* @author Mr. Kaehms
* @author Trisha Moorkoth
* @version 2.0 Aug 13, 2019
* @version 3.0 July 21, 2020
*/
public class TrishaMoorkoth extends Student implements SpecialInterestOrHobby
{
/**
* Constructor for the TrishaMoorkoth class.
* Constructors are special methods with the same exact name as the class name.
* Constructors to not have return types.
* Constructors can be overloaded. This means we can call a constructor with different sets of parameter
* lists to initalize for different conditions (depending on what constructors have been written.
* @param String f (firstname)
* @param String l (lastname)
* @param int r (row of seating arrangement)
* @param int s (seat number within row seating arrangement)
*
*/
public TrishaMoorkoth(String f, String l, int r, int s) {
firstName=f;
lastName=l;
myRow=r;
mySeat=s;
portraitFile=f.toLowerCase()+l.toLowerCase()+".jpg"; // Make sure to name your image files firstlast.jpg, all lowercase!!!
standingFile=firstName.toLowerCase()+ lastName.toLowerCase()+"-standing.jpg";
soundFile=f.toLowerCase()+l.toLowerCase()+".wav"; // Make sure to name your sound files firstlast.wav, all lowercase!!!
setImage(portraitFile);
sitting=true;
}
/**
* Default constructor, if you don't pass in a name and seating location
* Pay attention to how the row and seat variables set the location of the image. 1,1 is the first cell in the upper left
* of the classroom.
*/
public TrishaMoorkoth() {
firstName="Trisha";
lastName="Moorkoth";
myRow=6;
mySeat=2;
// imgFile=firstName.toLowerCase()+ lastName.toLowerCase()+".jpg";
portraitFile=firstName.toLowerCase()+ lastName.toLowerCase()+".jpg";
standingFile=firstName.toLowerCase()+ lastName.toLowerCase()+"-standing.jpg";
soundFile=firstName.toLowerCase()+ lastName.toLowerCase()+".wav";
setImage(portraitFile);
sitting=true;
}
/**
* Act - do whatever the KilgoreTrout actor wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
if(Greenfoot.mouseClicked(this)){
// if (sitting){
sitting=false;
setImage(standingFile);
System.out.println(""); // Print a blank line to create space between any student output.
getName();
sayName(soundFile);
myHobby("I like to play violin and sleep");
// Create a "special method for your class and put the call here. You can twirl your image, resize it, move it around, change transparancy, or a
// combination of all of those types of actions, or more. Make sure to save the original image if you manipulate it, so that you can put it back.
// Call the sitDown() method to move back to your seat
diagonalUp();// my animation
provideLesson();
sitDown();
}
}
/**
* Prints the first and last name to the console
*/
public void getName(){
System.out.println("My name is " + firstName + " " + lastName);
}
/**
* This method needs to allow the user to interact with the student through a question and answer interface, and provide
* some mechanism that allows the student to sit down once the Q&A session ends. You can use this basic model, or come up
* with some additional class and object that represents a blackboard, or a talking cartoon bubble etc. If you provide extra
* classes, make sure to fully document so other students can use the same interface.
*/
public void provideLesson(){
while (! sitting) {
String q=Greenfoot.ask("Are you ready to start (yes/no)");
if (q.contains("yes")){
// put in your lesson here - you can open up a browser for a screencast
// Create a blackboard image and write to it, etc
// Use an animated gif and dub over with audio - see "controls/show sound recoder"
// from main greenfoot menu for a simple to use soud editor
bluej.utility.Utility.openWebBrowser("https://drive.google.com/file/d/1BrYFVFSqf7KIi3GXVc4EId76xmf_WrA1/view?usp=sharing");
// You can end the lesson and "sitDown" once the lesson is complete, or once
// someone answers "yes" to the sitdown question
}
else {
q=Greenfoot.ask("I don't understand the question... May I sit down?");
}
if (q.equals("yes")){
Greenfoot.delay(10);
sitDown();
}
}
}
public void answerQuestion(){
// may not need
}
/**
* perform your own animation for your character/avatar.
*/
public void diagonalUp(){
setLocation(0,0);
Greenfoot.delay(10);
// move right
for (int i=1;i<=9;i++){
setLocation(i,i);
Greenfoot.delay(10);
}
// move Forward
for (int i=5;i>=0;i--){
setLocation(9,i);
Greenfoot.delay(10);
}
/**
//move left
for (int i=1;i>=0;i--){
setLocation(i,i);
Greenfoot.delay(10);
}
// move back
for (int i=1;i<=5;i++){
setLocation(9,i);
Greenfoot.delay(10);
}
// move left
for (int i=9;i>=0;i--){
setLocation(i,i);
Greenfoot.delay(10);
}
**/
Greenfoot.delay(20);
returnToSeat();
}
/**
* myHobby is one of the interfaces provided.
* An interface is just a contract for the methods that you will implement in your code. The College Board no longer
* tests on abstract classes and interfaces, but it is good to know about them
*/
public void myHobby(String s) {
System.out.println(s);
}
}