Similar to #62, this option does not seem to work for me either, but in Linux.
I even compiled the latest code as of today (March 2, 2026), but gl.bmptransparent does not work for me. Not even changing it in the options, neither in the advanced options (the .ini file).
Pertinent info:
MRIcroGL 1.2.20241204 GTK2 x86-64 FPC
Linux
Intel; OpenGL= 4.6 (Compatibility Profile) Mesa 26.0.1-arch1.1; Shader=4.60
Similar to #62, this option does not seem to work for me either, but in Linux.
I even compiled the latest code as of today (March 2, 2026), but
gl.bmptransparentdoes not work for me. Not even changing it in the options, neither in the advanced options (the .ini file).Pertinent info: