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Copy pathmain.c
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99 lines (76 loc) · 2.02 KB
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#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include "store.h"
void pause();
int display(int number_of_primes, double expension_factor);
#define WINDOW_LENGTH 1000
int main(int argc, char *argv[])
{
char *param_generate = "generate";
double expension_factor;
int number_of_primes = 0;
if (argc == 3)
{
if (strcmp(argv[1], param_generate) == 0)
{
sscanf(argv[2], "%d", &number_of_primes);
return generate(number_of_primes);
}
else
{
sscanf(argv[1], "%d", &number_of_primes);
sscanf(argv[2], "%lf", &expension_factor);
return display(number_of_primes, expension_factor);
}
}
printf("no enough argument provided\n");
return 0;
}
int display(int number_of_primes, double expension_factor)
{
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Point window_position = {
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED};
SDL_Point center = {
WINDOW_LENGTH / 2,
WINDOW_LENGTH / 2};
SDL_Point window_size = {WINDOW_LENGTH, WINDOW_LENGTH};
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow(
"Primes on a circle",
window_position.x,
window_position.y,
WINDOW_LENGTH,
WINDOW_LENGTH,
SDL_WINDOW_OPENGL);
if (window == NULL)
{
SDL_Log("Could not create window: %s", SDL_GetError());
return 1;
}
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
draw_n_primes(renderer, center, WINDOW_LENGTH, number_of_primes);
//draw_logarithm(renderer, center, expension_factor, number_of_primes);
SDL_RenderPresent(renderer);
pause();
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
void pause()
{
int continuer = 1;
SDL_Event event;
while (continuer)
{
SDL_WaitEvent(&event);
switch (event.type)
{
case SDL_QUIT:
continuer = 0;
}
}
}