Attach ARM64 assets (ZIP + MSI) to release (experimental) #2
Annotations
1 error and 4 warnings
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smoke-and-attach
Process completed with exit code 1.
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build / build:
Crystallography.OpenGL/OpenTK.GLControl/GLControl.cs#L606
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
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build / build:
Crystallography/ReadMeGenerator.cs#L15
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
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build / build:
Crystallography/ReadMeGenerator.cs#L15
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
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build / build:
Crystallography/ReadMeGenerator.cs#L14
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
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Artifacts
Produced during runtime
| Name | Size | Digest | |
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ReciPro-v.4.938-win-arm64-experimental-portable
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81.3 MB |
sha256:c85e08433cf9312604d81484daed7392b23ef6d60e71283bd99a6a03ea262268
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smoke3-diagnostics
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166 KB |
sha256:d4cca1a53cfba662ae66c55b7717c950b0161108f2ef4f9d8c9103a33021f4bc
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