Is your feature request related to a problem? Please describe.
Currently, drawing routes/paths on the map requires manually tracing the path point by point (freehand), which is time-consuming and often results in imprecise or jagged lines, especially when planning routes quickly during matches or practice sessions.
Describe the solution you'd like:
Support for spline-based route drawing: instead of manually tracing every point, users could place a few anchor/control points, and the tool would automatically generate a smooth curved path (spline) connecting them. This would make route planning faster and visually cleaner, while still allowing precise control over the route's shape.
Additional context:
This would be especially useful for the competitive Squad community, where routes need to be planned and communicated quickly and clearly, often under time pressure during practices or matches. Spline-based drawing would speed up this workflow and produce cleaner, more readable route markings.
Is your feature request related to a problem? Please describe.
Currently, drawing routes/paths on the map requires manually tracing the path point by point (freehand), which is time-consuming and often results in imprecise or jagged lines, especially when planning routes quickly during matches or practice sessions.
Describe the solution you'd like:
Support for spline-based route drawing: instead of manually tracing every point, users could place a few anchor/control points, and the tool would automatically generate a smooth curved path (spline) connecting them. This would make route planning faster and visually cleaner, while still allowing precise control over the route's shape.
Additional context:
This would be especially useful for the competitive Squad community, where routes need to be planned and communicated quickly and clearly, often under time pressure during practices or matches. Spline-based drawing would speed up this workflow and produce cleaner, more readable route markings.