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[Devourer] Update base soul fragment distance
1 parent 2ac3261 commit bf1c6f6

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Lines changed: 4 additions & 1 deletion

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engine/class_modules/sc_demon_hunter.cpp

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1809,12 +1809,15 @@ struct soul_fragment_t
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void set_position()
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{
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// Base position is up to 15 yards to the front right or front left for Vengeance, 9.5 yards for Havoc
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// 08/12/2026: Devourer base distance appears to be slightly larger than Havoc, needs further testing but
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// distance=5.6066 results in similar automatic soul pickups to ingame
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double distance = 0;
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double dist;
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switch ( dh->specialization() )
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{
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case DEMON_HUNTER_DEVOURER:
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distance = 4.6066;
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distance = 5.6066;
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break;
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case DEMON_HUNTER_HAVOC:
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distance = 4.6066;

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