Is there a way to convert object points into physics bodies I can read the point and get : { polygonPoints = "0,0 343,-44 343,3"; x = 331; y = 194; }
Is there a way to convert object points into physics bodies
I can read the point and get :
{
polygonPoints = "0,0 343,-44 343,3";
x = 331;
y = 194;
}