You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Some stuff worked on
* Works on MSL
* Ready for test 2
* Fix for a thing lol
* Fixed 2 errors
* Fixed DXC
* Add changelog
* Updated CI to hopefully pass on macOS
* Various fixes
* Some final fixes
* CHanged CI
* Update naga/src/front/wgsl/parse/directive/enable_extension.rs
Co-authored-by: atlv <email@atlasdostal.com>
* Thing
---------
Co-authored-by: atlv <email@atlasdostal.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Copy file name to clipboardExpand all lines: CHANGELOG.md
+1Lines changed: 1 addition & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -49,6 +49,7 @@ Bottom level categories:
49
49
- BLAS support for procedural AABB geometry (`BlasGeometrySizeDescriptors::AABBs`, `BlasAabbGeometry`, and related descriptors). By @dylanblokhuis in [#9290](https://github.com/gfx-rs/wgpu/pull/9290)
50
50
- Added "limit bucketing" functionality which can adjust adapter limits and features to match one of several pre-defined buckets. This is controlled by the new `apply_limit_buckets` member in `RequestAdapterOptions`, which is `false` by default. By @andyleiserson in [#9119](https://github.com/gfx-rs/wgpu/pull/9119).
51
51
- Make `wgpu_types::texture::format::TextureChannel` accessible as `wgpu::TextureChannel`. By @TornaxO7 in [#9394](https://github.com/gfx-rs/wgpu/pull/9349).
52
+
- Add support for `per_vertex` in Metal and DX12, as well as some validation for `per_vertex`, and a new enable extension, `wgpu_per_vertex`. By @inner-daemons in [#9219](https://github.com/gfx-rs/wgpu/pull/9219).
0 commit comments