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Copy pathheartofdepth.go
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71 lines (61 loc) · 1.86 KB
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package heartofdepth
import (
"fmt"
"github.com/genshinsim/gcsim/pkg/core"
"github.com/genshinsim/gcsim/pkg/core/attacks"
"github.com/genshinsim/gcsim/pkg/core/attributes"
"github.com/genshinsim/gcsim/pkg/core/event"
"github.com/genshinsim/gcsim/pkg/core/info"
"github.com/genshinsim/gcsim/pkg/core/keys"
"github.com/genshinsim/gcsim/pkg/core/player/character"
"github.com/genshinsim/gcsim/pkg/modifier"
)
func init() {
core.RegisterSetFunc(keys.HeartOfDepth, NewSet)
}
type Set struct {
key string
Index int
Count int
}
func (s *Set) SetIndex(idx int) { s.Index = idx }
func (s *Set) GetCount() int { return s.Count }
func (s *Set) Init() error { return nil }
func NewSet(c *core.Core, char *character.CharWrapper, count int, param map[string]int) (info.Set, error) {
s := Set{Count: count}
s.key = fmt.Sprintf("%v-hod-4pc", char.Base.Key.String())
buffDuration := 900 // 15s * 60
if count >= 2 {
m := make([]float64, attributes.EndStatType)
m[attributes.HydroP] = 0.15
char.AddStatMod(character.StatMod{
Base: modifier.NewBase("hod-2pc", -1),
AffectedStat: attributes.HydroP,
Amount: func() ([]float64, bool) {
return m, true
},
})
}
if count >= 4 {
m := make([]float64, attributes.EndStatType)
m[attributes.DmgP] = 0.30
//TODO: this used to be on Post, need to be checked
c.Events.Subscribe(event.OnSkill, func(args ...interface{}) bool {
if c.Player.Active() != char.Index {
return false
}
// add stat mod here
char.AddAttackMod(character.AttackMod{
Base: modifier.NewBaseWithHitlag("hod-4pc", buffDuration),
Amount: func(atk *info.AttackEvent, t info.Target) ([]float64, bool) {
if atk.Info.AttackTag != attacks.AttackTagNormal && atk.Info.AttackTag != attacks.AttackTagExtra {
return nil, false
}
return m, true
},
})
return false
}, s.key)
}
return &s, nil
}