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Update script.js
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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script.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -634,7 +634,7 @@
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selected=null; elapsed=0; history=[]; future=[];
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boardShellEl.classList.remove('victory-glow');
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clearRiftVisualState();
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riftState={active:false,sequenceRunning:false,nodes:[],hasTriggered:false,cooldownUntil:0,copyKey:'pattern'};
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riftState={...initialRiftState}; // Assuming initialRiftState is defined as a constant
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render(); startTimer(); saveGame(); hideSplash();
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captureLastSolvableSnapshot();
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setStatus(`New ${difficultyEl.value} Shandoku game loaded.`);

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