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feat: Minor content improvements (#443)
* feat: Content updates for .NET 10 release * fix: Consistency update
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en/ReleaseNotes/ReleaseNotes.md

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### Bepu physics integration
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Adding support for [Bepu Physics](https://github.com/bepu/bepuphysics2), a ridiculously fast physics engine written entirely in c#.
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Adding support for [Bepu Physics](https://github.com/bepu/bepuphysics2), a ridiculously fast physics engine written entirely in C#.
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Having both a game and physics engine in the same ecosystem reduces the cost of maintaining and improving it, the overhead that we may incur when communicating between the two APIs, and the barrier to entry for contributors.
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en/contributors/documentation/major-release-workflow.md

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- Update SDK version references
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1. Modify `manual\files-and-folders\distribute-a-game.md`
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- Update SDK version references
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1. Modify `manual\get-started\update-stride.md`
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- Update Visual Studio version

en/manual/get-started/update-stride.md

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## Updating Stride
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1. **Update Visual Studio 2022:** Ensure that you have the latest version of Visual Studio 2022. This is crucial for compatibility with the latest Stride version. After updating Visual Studio, restart your computer to apply the changes fully.
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1. **Update Visual Studio 2026:** Ensure that you have the latest version of Visual Studio 2026. This is crucial for compatibility with the latest Stride version. After updating Visual Studio, restart your computer to apply the changes fully.
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1. **Stride Launcher Instructions:** Open the Stride Launcher. Follow the instructions provided to update or install the Visual Studio plugin for Stride. This step is essential for integrating the latest version of Stride with your development environment.
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1. **Restart Again:** After completing the installation or update of the Visual Studio plugin, restart your computer once more. This helps to ensure that all components are correctly loaded and ready for use.
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