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Game Modifications
The fan port now exposes many of the previously hardcoded variables used by the game to user-editable text .ini files found in the config directory. Advanced users wanting to modify the game can use these to rebalance aspects of the game to their liking.
The following files can be edited:
Cities.ini - A list of all cities defined in the game for use on the map screen.
Cybmods.ini - The attributes of all Cybernetic Modifications available in-game, including their time and cost to research, etc
Missxxx.ini - Definitions for Syndicate Wars campaigns. Miss000.ini and Miss001 are the definitions of the Eurocorp and Church of the New Epoch campaigns. These files allow the path through each campaign to be altered, including which missions are unlocked when and how, and which rewards the player gets for doing so.
People.ini - The baseline attributes for the in-game characters. Note most of these are overridden on a per-level basis.
Weapons.ini - The attributes of all weapons available in-game, including their time and cost to research, etc
A list of all cities defined in the game for use on the world map screen. Note many cities are listed that are not used for any missions.
Variables:
Name - The name of the city as displayed on the world map
Coord - X and Y coordinates to place the city on the world map
MapsNo - The unique number for this map so the game knows to show the marker there when a mission takes place on this map
Flag - Unknown