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LOTA examples

End-to-end integration material that demonstrates how the framework is deployed in a real game stack. Every subdirectory under examples/ is intentionally a single-purpose component; they are wired together by examples/demo/setup.sh once every piece is in tree.

anticheat-integration.rst is the map for a studio forking the game-side material: what to copy, what to consume, what must change, and where the licence line falls.

The whole tree is built with make examples from the repository root. The target is opt-in: make all does not depend on it, so the agent build stays the same speed it has always been.