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import { EventEmitter } from 'events';
import {
FlowChildJob,
FlowJob,
FlowQueuesOpts,
FlowOpts,
IoredisListener,
IRedisTransaction,
MinimalQueue,
ParentOptions,
QueueBaseOptions,
RedisClient,
Tracer,
ContextManager,
} from '../interfaces';
import { getParentKey, isRedisInstance, randomUUID, trace } from '../utils';
import { createScripts } from '../utils/create-scripts';
import { Job } from './job';
import { KeysMap, QueueKeys } from './queue-keys';
import { RedisConnection } from './redis-connection';
import type { Scripts } from './scripts';
import { ErrorCode, SpanKind, TelemetryAttributes } from '../enums';
// Internal queue-like objects need to populate scripts during construction even
// though the public MinimalQueue contract exposes it as readonly.
type MutableMinimalQueue = Omit<MinimalQueue, 'scripts'> & {
scripts?: Scripts;
};
export interface AddNodeOpts {
multi: IRedisTransaction;
node: FlowJob;
parent?: {
parentOpts: ParentOptions;
parentDependenciesKey: string;
};
/**
* Queues options that will be applied in each node depending on queue name presence.
*/
queuesOpts?: FlowQueuesOpts;
}
export interface AddChildrenOpts {
multi: IRedisTransaction;
nodes: FlowJob[];
parent: {
parentOpts: ParentOptions;
parentDependenciesKey: string;
};
queuesOpts?: FlowQueuesOpts;
}
export interface NodeOpts {
/**
* Root job queue name.
*/
queueName: string;
/**
* Prefix included in job key.
*/
prefix?: string;
/**
* Root job id.
*/
id: string;
/**
* Maximum depth or levels to visit in the tree.
*/
depth?: number;
/**
* Maximum quantity of children per type (processed, unprocessed).
*/
maxChildren?: number;
}
export interface JobNode {
job: Job;
children?: JobNode[];
}
export interface FlowProducerListener extends IoredisListener {
/**
* Listen to 'error' event.
*
* This event is triggered when an error is throw.
*/
error: (failedReason: Error) => void;
}
/**
* This class allows to add jobs with dependencies between them in such
* a way that it is possible to build complex flows.
* Note: A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
* All Jobs can be in different queues, either children or parents,
*/
export class FlowProducer extends EventEmitter {
toKey: (name: string, type: string) => string;
keys: KeysMap;
closing: Promise<void> | undefined;
queueKeys: QueueKeys;
protected connection: RedisConnection;
protected telemetry: {
tracer: Tracer | undefined;
contextManager: ContextManager | undefined;
};
/**
* Cache of lightweight queue-like objects keyed by `${prefix}:${queueName}`.
* Each entry carries a single shared Scripts instance that is reused by all
* jobs added to that queue during the FlowProducer's lifetime, avoiding a
* redundant Scripts allocation per node/job.
*/
private queues: Map<string, MinimalQueue> = new Map();
constructor(
public opts: QueueBaseOptions = { connection: {} },
Connection: typeof RedisConnection = RedisConnection,
) {
super();
this.opts = {
prefix: 'bull',
...opts,
};
this.connection = new Connection(opts.connection, {
shared: isRedisInstance(opts.connection),
blocking: false,
skipVersionCheck: opts.skipVersionCheck,
skipWaitingForReady: opts.skipWaitingForReady,
});
this.connection.on('error', (error: Error) => this.emit('error', error));
this.connection.on('close', () => {
this.queues.clear();
if (!this.closing) {
this.emit('ioredis:close');
}
});
this.queueKeys = new QueueKeys(opts.prefix);
if (opts?.telemetry) {
this.telemetry = opts.telemetry;
}
}
emit<U extends keyof FlowProducerListener>(
event: U,
...args: Parameters<FlowProducerListener[U]>
): boolean {
return super.emit(event, ...args);
}
off<U extends keyof FlowProducerListener>(
eventName: U,
listener: FlowProducerListener[U],
): this {
super.off(eventName, listener);
return this;
}
on<U extends keyof FlowProducerListener>(
event: U,
listener: FlowProducerListener[U],
): this {
super.on(event, listener);
return this;
}
once<U extends keyof FlowProducerListener>(
event: U,
listener: FlowProducerListener[U],
): this {
super.once(event, listener);
return this;
}
/**
* Returns a promise that resolves to a redis client. Normally used only by subclasses.
*/
get client(): Promise<RedisClient> {
return this.connection.client;
}
/**
* Helper to easily extend Job class calls.
*/
protected get Job(): typeof Job {
return Job;
}
waitUntilReady(): Promise<RedisClient> {
return this.client;
}
/**
* Adds a flow.
*
* This call would be atomic, either it fails and no jobs will
* be added to the queues, or it succeeds and all jobs will be added.
*
* @param flow - an object with a tree-like structure where children jobs
* will be processed before their parents.
* @param opts - options that will be applied to the flow object.
*/
async add(flow: FlowJob, opts?: FlowOpts): Promise<JobNode> {
if (this.closing) {
return;
}
assertNoDeduplication(flow);
const client = await this.connection.client;
const multi = client.multi();
const parentOpts = flow?.opts?.parent;
const parentKey = getParentKey(parentOpts);
const parentDependenciesKey = parentKey
? `${parentKey}:dependencies`
: undefined;
return trace<Promise<JobNode>>(
this.telemetry,
SpanKind.PRODUCER,
flow.queueName,
'addFlow',
flow.queueName,
async span => {
span?.setAttributes({
[TelemetryAttributes.FlowName]: flow.name,
});
const jobsTree = await this.addNode({
multi,
node: flow,
queuesOpts: opts?.queuesOptions,
parent: {
parentOpts,
parentDependenciesKey,
},
});
const results = (await multi.exec()) as
[null | Error, string | number][] | null;
const [result] = results || [];
if (result) {
const [err, jobId] = result;
if (err) {
throw err;
}
if (typeof jobId === 'number' && jobId < 0) {
throw this.toFlowError(jobId, parentKey);
}
if (typeof jobId === 'string') {
jobsTree.job.id = jobId;
} else if (typeof jobId === 'number') {
jobsTree.job.id = jobId.toString();
}
}
return jobsTree;
},
);
}
/**
* Get a flow.
*
* @param opts - an object with options for getting a JobNode.
*/
async getFlow(opts: NodeOpts): Promise<JobNode> {
if (this.closing) {
return;
}
const client = await this.connection.client;
const updatedOpts = Object.assign(
{
depth: 10,
maxChildren: 20,
prefix: this.opts.prefix,
},
opts,
);
const jobsTree = this.getNode(client, updatedOpts);
return jobsTree;
}
/**
* Adds multiple flows.
*
* A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
*
* All Jobs can be in different queues, either children or parents.
* If a flow fails to be added, other flows in the batch may still be added.
*
* @param flows - an array of objects with a tree-like structure where children jobs
* will be processed before their parents.
*/
async addBulk(flows: FlowJob[]): Promise<JobNode[]> {
if (this.closing) {
return;
}
flows.forEach(assertNoDeduplication);
const client = await this.connection.client;
const multi = client.multi();
return trace<Promise<JobNode[]>>(
this.telemetry,
SpanKind.PRODUCER,
'',
'addBulkFlows',
'',
async span => {
span?.setAttributes({
[TelemetryAttributes.BulkCount]: flows.length,
[TelemetryAttributes.BulkNames]: flows
.map(flow => flow.name)
.join(','),
});
const jobsTrees = await this.addNodes(multi, flows);
const results = (await multi.exec()) as
[null | Error, string | number][] | null;
for (let index = 0; index < jobsTrees.length; ++index) {
const result = results?.[index];
if (!result) {
continue;
}
const [err, jobId] = result;
if (err) {
throw err;
}
if (typeof jobId === 'number' && jobId < 0) {
throw this.toFlowError(
jobId,
getParentKey(flows[index]?.opts?.parent),
);
}
if (typeof jobId === 'string') {
jobsTrees[index].job.id = jobId;
} else if (typeof jobId === 'number') {
jobsTrees[index].job.id = jobId.toString();
}
}
return jobsTrees;
},
);
}
/**
* Add a node (job) of a flow to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - IRedisTransaction
* @param node - the node representing a job to be added to some queue
* @param parent - parent data sent to children to create the "links" to their parent
* @returns
*/
protected async addNode({
multi,
node,
parent,
queuesOpts,
}: AddNodeOpts): Promise<JobNode> {
const prefix = node.prefix || this.opts.prefix;
const queue = this.queueFromNode(node, new QueueKeys(prefix), prefix);
const queueOpts = queuesOpts && queuesOpts[node.queueName];
const jobsOpts = queueOpts?.defaultJobOptions ?? {};
const jobId = node.opts?.jobId || randomUUID();
return trace<Promise<JobNode>>(
this.telemetry,
SpanKind.PRODUCER,
node.queueName,
'addNode',
node.queueName,
async (span, srcPropagationMetadata) => {
span?.setAttributes({
[TelemetryAttributes.JobName]: node.name,
[TelemetryAttributes.JobId]: jobId,
});
const opts = node.opts;
let telemetry = opts?.telemetry;
if (srcPropagationMetadata && opts) {
const omitContext = opts.telemetry?.omitContext;
const telemetryMetadata =
opts.telemetry?.metadata ||
(!omitContext && srcPropagationMetadata);
if (telemetryMetadata || omitContext) {
telemetry = {
metadata: telemetryMetadata,
omitContext,
};
}
}
const job = new this.Job(
queue,
node.name,
node.data,
{
...jobsOpts,
...opts,
parent: parent?.parentOpts,
telemetry,
},
jobId,
);
const parentKey = getParentKey(parent?.parentOpts);
if (node.children && node.children.length > 0) {
// Create the parent job, it will be a job in status "waiting-children".
const parentId = jobId;
const queueKeysParent = new QueueKeys(
node.prefix || this.opts.prefix,
);
await job.addJob(multi, {
parentDependenciesKey: parent?.parentDependenciesKey,
addToWaitingChildren: true,
parentKey,
});
const parentDependenciesKey = `${queueKeysParent.toKey(
node.queueName,
parentId,
)}:dependencies`;
const children = await this.addChildren({
multi,
nodes: node.children,
parent: {
parentOpts: {
id: parentId,
queue: queueKeysParent.getQueueQualifiedName(node.queueName),
},
parentDependenciesKey,
},
queuesOpts,
});
return { job, children };
} else {
await job.addJob(multi, {
parentDependenciesKey: parent?.parentDependenciesKey,
parentKey,
});
return { job };
}
},
);
}
/**
* Adds nodes (jobs) of multiple flows to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - IRedisTransaction
* @param nodes - the nodes representing jobs to be added to some queue
* @returns
*/
protected addNodes(
multi: IRedisTransaction,
nodes: FlowJob[],
): Promise<JobNode[]> {
return Promise.all(
nodes.map(node => {
const parentOpts = node?.opts?.parent;
const parentKey = getParentKey(parentOpts);
const parentDependenciesKey = parentKey
? `${parentKey}:dependencies`
: undefined;
return this.addNode({
multi,
node,
parent: {
parentOpts,
parentDependenciesKey,
},
});
}),
);
}
private async getNode(client: RedisClient, node: NodeOpts): Promise<JobNode> {
const queue = this.queueFromNode(
node,
new QueueKeys(node.prefix),
node.prefix,
);
const job = await this.Job.fromId(queue, node.id);
if (job) {
const {
processed = {},
unprocessed = [],
failed = [],
ignored = {},
} = await job.getDependencies({
failed: {
count: node.maxChildren,
},
processed: {
count: node.maxChildren,
},
unprocessed: {
count: node.maxChildren,
},
ignored: {
count: node.maxChildren,
},
});
const processedKeys = Object.keys(processed);
const ignoredKeys = Object.keys(ignored);
const childrenCount =
processedKeys.length +
unprocessed.length +
ignoredKeys.length +
failed.length;
const newDepth = node.depth - 1;
if (childrenCount > 0 && newDepth) {
const children = await this.getChildren(
client,
[...processedKeys, ...unprocessed, ...failed, ...ignoredKeys],
newDepth,
node.maxChildren,
);
return { job, children };
} else {
return { job };
}
}
}
private addChildren({ multi, nodes, parent, queuesOpts }: AddChildrenOpts) {
return Promise.all(
nodes.map(node => this.addNode({ multi, node, parent, queuesOpts })),
);
}
private getChildren(
client: RedisClient,
childrenKeys: string[],
depth: number,
maxChildren: number,
) {
const getChild = (key: string) => {
const [prefix, queueName, id] = key.split(':');
return this.getNode(client, {
id,
queueName,
prefix,
depth,
maxChildren,
});
};
return Promise.all([...childrenKeys.map(getChild)]);
}
/**
* Helper factory method that creates a queue-like object
* required to create jobs in any queue.
*
* @param node - The flow node containing the queue name and other job options.
* @param queueKeys - The queue keys helper used to resolve key names.
* @param prefix - The Redis key prefix used for the queue.
* @returns A queue-like object with the client, keys, and options needed to create jobs.
*/
private queueFromNode(
node: Omit<NodeOpts, 'id' | 'depth' | 'maxChildren'>,
queueKeys: QueueKeys,
prefix: string,
): MinimalQueue {
const cacheKey = `${prefix}:${node.queueName}`;
const cached = this.queues.get(cacheKey);
if (cached) {
return cached;
}
const flowProducer = this;
const queue: MutableMinimalQueue = {
client: this.connection.client,
name: node.queueName,
keys: queueKeys.getKeys(node.queueName),
toKey: (type: string) => queueKeys.toKey(node.queueName, type),
opts: { prefix, connection: {} },
qualifiedName: queueKeys.getQueueQualifiedName(node.queueName),
get closing() {
return flowProducer.closing;
},
waitUntilReady: async () => this.connection.client,
removeListener: this.removeListener.bind(this) as any,
emit: this.emit.bind(this) as any,
on: this.on.bind(this) as any,
get redisVersion() {
return flowProducer.connection.redisVersion;
},
get databaseType() {
return flowProducer.connection.databaseType;
},
trace: async (): Promise<any> => {},
};
// Build the shared Scripts instance once per queue so that every job
// created from this queue-like object reuses it instead of allocating
// its own.
queue.scripts = createScripts(queue);
this.queues.set(cacheKey, queue);
return queue;
}
/**
* Translates numeric addJob Lua error codes returned by root flow exec.
*
* @param code - Numeric error code returned from Redis.
* @param parentKey - Parent key for contextual error messages.
*/
private toFlowError(code: number, parentKey?: string): Error {
let error: Error;
switch (code) {
case ErrorCode.ParentJobNotExist:
error = new Error(`Missing key for parent job ${parentKey}. addJob`);
break;
case ErrorCode.ParentJobCannotBeReplaced:
error = new Error(
`The parent job ${parentKey} cannot be replaced. addJob`,
);
break;
default:
error = new Error(`Unknown code ${code} error for addJob`);
}
(error as any).code = code;
return error;
}
/**
*
* Closes the connection and returns a promise that resolves when the connection is closed.
*/
async close(): Promise<void> {
if (!this.closing) {
this.queues.clear();
this.closing = this.connection.close();
}
await this.closing;
}
/**
*
* Force disconnects a connection.
*/
disconnect(): Promise<void> {
return this.connection.disconnect();
}
}
// Deduplication is incompatible with FlowProducer because parent ids must be
// known before the multi.exec() commits. A dedup hit returns the existing
// job's id rather than the freshly generated one, which would orphan the
// flow's children. See https://github.com/taskforcesh/bullmq/issues/2780.
//
// The whole tree is walked, not just the root: FlowChildJob omits these
// options at the type level, but JavaScript callers (and TypeScript escape
// hatches) can still set them on a child, and addChildren() would pass them
// straight through to Job.addJob.
function assertNoDeduplication(flow: FlowJob | FlowChildJob): void {
const opts = flow?.opts as FlowJob['opts'];
if (opts?.deduplication || opts?.debounce) {
throw new Error(
`Deduplication and debounce are not supported in flows ` +
`(queue "${flow.queueName}", job "${flow.name}").`,
);
}
flow?.children?.forEach(child => assertNoDeduplication(child));
}