- base from TP
- basic ShaderProgram
- basic matrix4
- engine
- camera
- input
- window management
- ground object
- Texture
- Vectors (taken back from ISIM, recycling is good)
- ground model
- ground height texture
- rock and snow texture taken from google images
- ground shader
- non-particle system shaders
- snowflake textures and debug smiley :)
- ImageBuffer
- particle system
- particle texture
- VAO / VBO for particles (Rawmodel and Loader)
- particle rotation
- partcule shader
- particle renderer
- particle class