Grafar uses `THREE.PerspectiveCamera` for rendering, and there is no way to override it. For some cases `OrthographicCamera` might work better. __Proposal:__ accept `{ camera: THREE.Camera }` option in `grafar.panel`, defaulting to `PerspectiveCamera` related: #2
Grafar uses
THREE.PerspectiveCamerafor rendering, and there is no way to override it. For some casesOrthographicCameramight work better.Proposal: accept
{ camera: THREE.Camera }option ingrafar.panel, defaulting toPerspectiveCamerarelated: #2