-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathtrain_fleet_phase4.py
More file actions
439 lines (355 loc) · 19.4 KB
/
Copy pathtrain_fleet_phase4.py
File metadata and controls
439 lines (355 loc) · 19.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
"""
Phase 4: Ultimate Integration (PER + Vectorization + Phase 2.3 Training Strategy)
Combines the best of Phase 2.3 (stable learning) and Phase 3 (speed)
"""
import torch
import torch.nn as nn
import torch.optim as optim
import numpy as np
from pathlib import Path
import argparse
from collections import deque
from tqdm import tqdm
import sys
import time
from torch.amp import autocast, GradScaler
import gymnasium as gym
from gymnasium.vector import AsyncVectorEnv
sys.path.insert(0, str(Path(__file__).parent / 'src'))
from fleet_environment_gym import (
FleetManagementGym, FleetConfig, UrbanAgentDQN, RuralAgentDQN
)
class PrioritizedNStepBuffer:
"""Prioritized N-step replay buffer"""
def __init__(self, capacity: int, n_steps: int = 3, gamma: float = 0.99,
alpha: float = 0.6, beta: float = 0.4, beta_increment: float = 0.001):
self.capacity = capacity
self.n_steps = n_steps
self.gamma = gamma
self.alpha = alpha
self.beta = beta
self.beta_increment = beta_increment
self.n_step_buffer = deque(maxlen=n_steps)
self.buffer = []
self.priorities = np.zeros(capacity, dtype=np.float32)
self.position = 0
self.size = 0
def push(self, urban_state, urban_actions, rural_state, rural_action,
reward, next_urban_state, next_rural_state, done):
"""Add experience to n-step buffer"""
self.n_step_buffer.append((
urban_state, urban_actions, rural_state, rural_action,
reward, next_urban_state, next_rural_state, done
))
if len(self.n_step_buffer) < self.n_steps:
return
# Compute n-step return
n_step_reward = 0
for i, (_, _, _, _, r, _, _, _) in enumerate(self.n_step_buffer):
n_step_reward += (self.gamma ** i) * r
urban_s, urban_a, rural_s, rural_a, _, _, _, _ = self.n_step_buffer[0]
_, _, _, _, _, next_urban_s, next_rural_s, done = self.n_step_buffer[-1]
max_priority = self.priorities[:self.size].max() if self.size > 0 else 1.0
if len(self.buffer) < self.capacity:
self.buffer.append((
urban_s, urban_a, rural_s, rural_a,
n_step_reward, next_urban_s, next_rural_s, done
))
else:
self.buffer[self.position] = (
urban_s, urban_a, rural_s, rural_a,
n_step_reward, next_urban_s, next_rural_s, done
)
self.priorities[self.position] = max_priority
self.position = (self.position + 1) % self.capacity
self.size = min(self.size + 1, self.capacity)
def sample(self, batch_size: int):
"""Sample with prioritization"""
if self.size == 0:
return None
priorities = self.priorities[:self.size]
probs = priorities ** self.alpha
# NaN safety
if np.isnan(probs).any() or probs.sum() == 0:
probs = np.ones_like(probs) / len(probs)
else:
probs = probs / probs.sum()
probs = np.clip(probs, 1e-8, 1.0)
probs = probs / probs.sum()
indices = np.random.choice(self.size, min(batch_size, self.size), p=probs, replace=False)
samples = [self.buffer[idx] for idx in indices]
# Importance sampling weights
weights = (self.size * probs[indices]) ** (-self.beta)
weights = weights / weights.max()
self.beta = min(1.0, self.beta + self.beta_increment)
return samples, indices, weights
def update_priorities(self, indices, td_errors):
"""Update priorities based on TD errors"""
for idx, error in zip(indices, td_errors):
self.priorities[idx] = abs(error) + 1e-6
def __len__(self):
return self.size
def make_env():
"""Factory function to create environment"""
def _init():
return FleetManagementGym()
return _init
def train_phase4(cfg, n_episodes, n_envs, output_dir, phase='4'):
"""
Phase 4 Training: PER + Vectorization + Phase 2.3 Strategy
Key improvements over Phase 3:
1. Epsilon-greedy exploration (Phase 2.3 style)
2. Aggressive training (higher batch size, more frequent updates)
3. Budget-aware reward shaping
"""
save_dir = Path(output_dir)
save_dir.mkdir(parents=True, exist_ok=True)
(save_dir / "models").mkdir(exist_ok=True)
# Create vectorized environments
print(f"\nCreating {n_envs} parallel environments...")
envs = AsyncVectorEnv([make_env() for _ in range(n_envs)])
# Initialize agents (same as Phase 2.3)
urban_agent = UrbanAgentDQN(state_dim=81, n_bridges=20, n_actions=5).to(cfg.device)
urban_target = UrbanAgentDQN(state_dim=81, n_bridges=20, n_actions=5).to(cfg.device)
urban_target.load_state_dict(urban_agent.state_dict())
urban_target.eval()
rural_agent = RuralAgentDQN(state_dim=10, n_strategies=8).to(cfg.device)
rural_target = RuralAgentDQN(state_dim=10, n_strategies=8).to(cfg.device)
rural_target.load_state_dict(rural_agent.state_dict())
rural_target.eval()
# Phase 2.3 style optimizers
urban_optimizer = optim.AdamW(urban_agent.parameters(), lr=cfg.lr, weight_decay=1e-5)
rural_optimizer = optim.AdamW(rural_agent.parameters(), lr=cfg.lr, weight_decay=1e-5)
scaler = GradScaler('cuda') if cfg.device == 'cuda' else None
buffer = PrioritizedNStepBuffer(cfg.buffer_capacity, n_steps=3, gamma=cfg.gamma,
alpha=0.6, beta=0.4, beta_increment=0.001)
# Phase 4 specific: Epsilon-greedy exploration (Phase 2.3 style)
epsilon_start = 1.0
epsilon_end = 0.01
epsilon_decay = 0.995
epsilon = epsilon_start
# Training tracking
rewards_history = []
costs_history = []
losses_urban = []
losses_rural = []
total_steps = 0
episodes_completed = 0
start_time = time.time()
# Per-environment episode tracking
env_episode_rewards = np.zeros(n_envs)
env_episode_costs = np.zeros(n_envs)
print("\n" + "="*80)
print(f"PHASE 4: ULTIMATE INTEGRATION ({n_envs} parallel environments)")
print("Optimizations: AMP + Double DQN + Dueling DQN + N-step + PER + Vectorization")
print("+ Phase 2.3 Training Strategy (epsilon-greedy, aggressive updates)")
print("="*80)
print(f"Target Episodes: {n_episodes}")
print(f"Parallel Envs: {n_envs}")
print(f"Device: {cfg.device}")
print(f"Epsilon: {epsilon_start} → {epsilon_end} (decay={epsilon_decay})")
print(f"Batch Size: {cfg.batch_size}")
print("="*80 + "\n")
# Reset environments
observations, _ = envs.reset()
urban_states = observations['urban']
rural_states = observations['rural']
pbar = tqdm(total=n_episodes, desc="Training Phase 4")
while episodes_completed < n_episodes:
# Epsilon-greedy action selection (Phase 2.3 style)
if np.random.random() < epsilon:
# Random exploration
urban_actions_batch = np.random.randint(0, 5, size=(n_envs, 20))
rural_actions_batch = np.random.randint(0, 8, size=n_envs)
else:
# Greedy exploitation
with torch.no_grad():
urban_states_t = torch.FloatTensor(urban_states).to(cfg.device)
urban_q_values = urban_agent(urban_states_t)
urban_actions_batch = urban_q_values.argmax(dim=2).cpu().numpy()
rural_states_t = torch.FloatTensor(rural_states).to(cfg.device)
rural_q_values = rural_agent(rural_states_t)
rural_actions_batch = rural_q_values.argmax(dim=1).cpu().numpy()
# Convert to dict format for vectorized env
actions = {
'urban': urban_actions_batch,
'rural': rural_actions_batch
}
# Step all environments
next_observations, rewards, terminateds, truncateds, infos = envs.step(actions)
next_urban_states = next_observations['urban']
next_rural_states = next_observations['rural']
# Store transitions for all environments
for i in range(n_envs):
buffer.push(
urban_states[i], urban_actions_batch[i],
rural_states[i], rural_actions_batch[i],
rewards[i], next_urban_states[i], next_rural_states[i],
terminateds[i] or truncateds[i]
)
env_episode_rewards[i] += rewards[i]
info = infos.get(i, {}) if isinstance(infos, dict) else (infos[i] if i < len(infos) else {})
env_episode_costs[i] += info.get('total_cost', 0)
# Episode完了チェック
if terminateds[i] or truncateds[i]:
rewards_history.append(env_episode_rewards[i])
costs_history.append(env_episode_costs[i])
env_episode_rewards[i] = 0
env_episode_costs[i] = 0
episodes_completed += 1
pbar.update(1)
# Decay epsilon (Phase 2.3 style)
epsilon = max(epsilon_end, epsilon * epsilon_decay)
if episodes_completed >= n_episodes:
break
urban_states = next_urban_states
rural_states = next_rural_states
total_steps += n_envs
# Training (Phase 2.3 style: aggressive updates)
if len(buffer) >= cfg.batch_size and total_steps % 4 == 0: # More frequent updates
sample_result = buffer.sample(cfg.batch_size)
if sample_result is None:
continue
samples, sample_indices, importance_weights = sample_result
# Unpack batch
batch_urban_states = torch.FloatTensor(np.array([s[0] for s in samples])).to(cfg.device)
batch_urban_actions = torch.LongTensor(np.array([s[1] for s in samples])).to(cfg.device)
batch_rural_states = torch.FloatTensor(np.array([s[2] for s in samples])).to(cfg.device)
batch_rural_actions = torch.LongTensor(np.array([s[3] for s in samples])).to(cfg.device)
batch_rewards = torch.FloatTensor(np.array([s[4] for s in samples])).to(cfg.device)
batch_next_urban_states = torch.FloatTensor(np.array([s[5] for s in samples])).to(cfg.device)
batch_next_rural_states = torch.FloatTensor(np.array([s[6] for s in samples])).to(cfg.device)
batch_dones = torch.FloatTensor(np.array([s[7] for s in samples])).to(cfg.device)
importance_weights_t = torch.FloatTensor(importance_weights).to(cfg.device)
# Urban agent training
urban_optimizer.zero_grad()
if cfg.device == 'cuda' and scaler is not None:
with autocast('cuda'):
urban_q_values = urban_agent(batch_urban_states)
batch_size, n_bridges, n_actions = urban_q_values.shape
urban_q_flat = urban_q_values.reshape(batch_size * n_bridges, n_actions)
actions_flat = batch_urban_actions.reshape(-1)
urban_q_selected = urban_q_flat.gather(1, actions_flat.unsqueeze(1)).squeeze()
with torch.no_grad():
next_urban_actions = urban_agent(batch_next_urban_states).argmax(dim=2)
next_urban_q_values = urban_target(batch_next_urban_states)
next_urban_actions_flat = next_urban_actions.reshape(-1)
next_urban_q_flat = next_urban_q_values.reshape(batch_size * n_bridges, n_actions)
next_urban_q = next_urban_q_flat.gather(1, next_urban_actions_flat.unsqueeze(1)).squeeze()
next_urban_q = next_urban_q.reshape(batch_size, n_bridges).mean(dim=1)
batch_rewards_expanded = batch_rewards.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
batch_dones_expanded = batch_dones.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
urban_targets = batch_rewards_expanded + (cfg.gamma ** buffer.n_steps) * next_urban_q.unsqueeze(1).expand(-1, n_bridges).reshape(-1) * (1 - batch_dones_expanded)
urban_td_errors = torch.abs(urban_q_selected - urban_targets)
importance_weights_expanded = importance_weights_t.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
urban_loss = (importance_weights_expanded * (urban_td_errors ** 2)).mean()
scaler.scale(urban_loss).backward()
scaler.unscale_(urban_optimizer)
torch.nn.utils.clip_grad_norm_(urban_agent.parameters(), cfg.gradient_clip)
scaler.step(urban_optimizer)
scaler.update()
else:
urban_q_values = urban_agent(batch_urban_states)
batch_size, n_bridges, n_actions = urban_q_values.shape
urban_q_flat = urban_q_values.reshape(batch_size * n_bridges, n_actions)
actions_flat = batch_urban_actions.reshape(-1)
urban_q_selected = urban_q_flat.gather(1, actions_flat.unsqueeze(1)).squeeze()
with torch.no_grad():
next_urban_actions = urban_agent(batch_next_urban_states).argmax(dim=2)
next_urban_q_values = urban_target(batch_next_urban_states)
next_urban_actions_flat = next_urban_actions.reshape(-1)
next_urban_q_flat = next_urban_q_values.reshape(batch_size * n_bridges, n_actions)
next_urban_q = next_urban_q_flat.gather(1, next_urban_actions_flat.unsqueeze(1)).squeeze()
next_urban_q = next_urban_q.reshape(batch_size, n_bridges).mean(dim=1)
batch_rewards_expanded = batch_rewards.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
batch_dones_expanded = batch_dones.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
urban_targets = batch_rewards_expanded + (cfg.gamma ** buffer.n_steps) * next_urban_q.unsqueeze(1).expand(-1, n_bridges).reshape(-1) * (1 - batch_dones_expanded)
urban_td_errors = torch.abs(urban_q_selected - urban_targets)
importance_weights_expanded = importance_weights_t.unsqueeze(1).expand(-1, n_bridges).reshape(-1)
urban_loss = (importance_weights_expanded * (urban_td_errors ** 2)).mean()
urban_loss.backward()
torch.nn.utils.clip_grad_norm_(urban_agent.parameters(), cfg.gradient_clip)
urban_optimizer.step()
losses_urban.append(urban_loss.item())
# Rural agent training
rural_optimizer.zero_grad()
if cfg.device == 'cuda' and scaler is not None:
with autocast('cuda'):
rural_q_values = rural_agent(batch_rural_states)
rural_q_selected = rural_q_values.gather(1, batch_rural_actions.unsqueeze(1)).squeeze()
with torch.no_grad():
next_rural_actions = rural_agent(batch_next_rural_states).argmax(dim=1)
next_rural_q_values = rural_target(batch_next_rural_states)
next_rural_q = next_rural_q_values.gather(1, next_rural_actions.unsqueeze(1)).squeeze()
rural_targets = batch_rewards + (cfg.gamma ** buffer.n_steps) * next_rural_q * (1 - batch_dones)
rural_td_errors = torch.abs(rural_q_selected - rural_targets)
rural_loss = (importance_weights_t * (rural_td_errors ** 2)).mean()
scaler.scale(rural_loss).backward()
scaler.unscale_(rural_optimizer)
torch.nn.utils.clip_grad_norm_(rural_agent.parameters(), cfg.gradient_clip)
scaler.step(rural_optimizer)
scaler.update()
else:
rural_q_values = rural_agent(batch_rural_states)
rural_q_selected = rural_q_values.gather(1, batch_rural_actions.unsqueeze(1)).squeeze()
with torch.no_grad():
next_rural_actions = rural_agent(batch_next_rural_states).argmax(dim=1)
next_rural_q_values = rural_target(batch_next_rural_states)
next_rural_q = next_rural_q_values.gather(1, next_rural_actions.unsqueeze(1)).squeeze()
rural_targets = batch_rewards + (cfg.gamma ** buffer.n_steps) * next_rural_q * (1 - batch_dones)
rural_td_errors = torch.abs(rural_q_selected - rural_targets)
rural_loss = (importance_weights_t * (rural_td_errors ** 2)).mean()
rural_loss.backward()
torch.nn.utils.clip_grad_norm_(rural_agent.parameters(), cfg.gradient_clip)
rural_optimizer.step()
losses_rural.append(rural_loss.item())
# Update priorities
combined_td_errors = (urban_td_errors.reshape(batch_size, n_bridges).mean(dim=1) + rural_td_errors).detach().cpu().numpy()
buffer.update_priorities(sample_indices, combined_td_errors)
# Sync target networks
if total_steps % cfg.target_sync_steps == 0:
urban_target.load_state_dict(urban_agent.state_dict())
rural_target.load_state_dict(rural_agent.state_dict())
pbar.close()
envs.close()
end_time = time.time()
total_time = end_time - start_time
# Save models
torch.save(urban_agent, save_dir / "models" / "urban_agent_final.pt")
torch.save(rural_agent, save_dir / "models" / "rural_agent_final.pt")
# Save metrics
import json
metrics = {
'episode_rewards': rewards_history,
'episode_costs': costs_history,
'urban_losses': losses_urban,
'rural_losses': losses_rural,
'total_time': total_time,
'total_steps': total_steps,
'n_episodes': episodes_completed,
'n_envs': n_envs,
'final_epsilon': epsilon
}
with open(save_dir / 'metrics.json', 'w') as f:
json.dump(metrics, f, indent=2)
print("\n" + "="*80)
print("PHASE 4 TRAINING COMPLETE")
print("="*80)
print(f"Episodes: {episodes_completed}")
print(f"Total Time: {total_time:.2f}s ({total_time/60:.2f} min)")
print(f"Time per Episode: {total_time/episodes_completed:.3f}s")
print(f"Final Epsilon: {epsilon:.4f}")
print(f"Avg Reward (last 100): {np.mean(rewards_history[-100:]):.2f}")
print("="*80)
def main():
parser = argparse.ArgumentParser(description="Train Fleet Management Phase 4 (Ultimate)")
parser.add_argument('--episodes', type=int, default=1000, help="Number of episodes")
parser.add_argument('--n-envs', type=int, default=4, help="Number of parallel environments")
parser.add_argument('--device', type=str, default='cuda', help="Device (cuda/cpu)")
parser.add_argument('--output', type=str, default='outputs_phase4', help="Output directory")
args = parser.parse_args()
cfg = FleetConfig()
cfg.device = args.device if torch.cuda.is_available() else 'cpu'
train_phase4(cfg, args.episodes, args.n_envs, args.output, phase='4')
if __name__ == "__main__":
main()