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Support POSIX threading model for MINGW #37

@fire

Description

@fire

The use of godot crosscompiled on Linux requires POSIX threading model.

They suggest:

To use posix mode for mingw by default:

$ sudo update-alternatives --config x86_64-w64-mingw32-gcc
<choose x86_64-w64-mingw32-gcc-posix from the list>
$ sudo update-alternatives --config x86_64-w64-mingw32-g++
<choose x86_64-w64-mingw32-g++-posix from the list>

(godotengine/godot#9258)

I'm not sure how to do this for wclang.

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