Editor extension/plugin system
Had this idea in mind for a while and wanted to share it.
The editor is already really good, but whenever I want to add small workflow tools or editor-specific utilities, it usually ends up requiring direct editor changes. After a point it turns into maintaining a custom fork just for a few tools.
It feels like even a small extension system could help a lot here.
Things like:
- custom windows/panels
- toolbar or menu actions
- hierarchy/context menu tools
- batch rename/tagging tools
- scene validation helpers
- small debug/profiling panels
- editor automation scripts
would be much easier to build and maintain.
I also don't think this needs to start as a huge system.
Even something small like:
- plugin loading
- custom window registration
- menu action registration
- a few editor callbacks
would already open up a lot of possibilities.
Later it could maybe expand toward scripting support or native plugins, but even a lightweight first step would make the editor much more flexible.
Thanks. 🙌🏻🚀
Editor extension/plugin system
Had this idea in mind for a while and wanted to share it.
The editor is already really good, but whenever I want to add small workflow tools or editor-specific utilities, it usually ends up requiring direct editor changes. After a point it turns into maintaining a custom fork just for a few tools.
It feels like even a small extension system could help a lot here.
Things like:
would be much easier to build and maintain.
I also don't think this needs to start as a huge system.
Even something small like:
would already open up a lot of possibilities.
Later it could maybe expand toward scripting support or native plugins, but even a lightweight first step would make the editor much more flexible.
Thanks. 🙌🏻🚀