[bug] Controls misbehaving (read report) #1710
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Nassim2005
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Bug: Analog/D-pad input freezes camera-look while held, flickers on release (Wine/DirectInput camera axis)
Summary
When using either an on-screen analog joystick or the on-screen D-pad to control in-game camera look, the camera stops responding entirely while the input is held down. Movement only registers in a burst the moment the input is released, and that burst causes a brief flicker between two close camera positions before settling. This affects both analog stick and digital D-pad input identically.
Key observation ruling out display/aspect theories
Menu/cursor navigation using the exact same stick and D-pad inputs is smooth and responsive with no delay. The freeze/flicker only occurs during in-game camera-look, not cursor movement — suggesting the issue is isolated to whatever input path feeds relative/raw mouse deltas to the game's camera control, separate from the (working) absolute cursor movement path.
Steps to reproduce
Expected behavior
Camera should rotate smoothly and continuously while the stick/D-pad is held, proportional to hold duration/deflection, with no flicker on release.
What I've already ruled out
Environment
Additional notes
Would be happy to provide logs, let me know what's needed.
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