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I believe the 3D tiles loader expects the viewport to be geospatial (since you are rendering geospatial data). The What kind of controller behavior are you looking for? |
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how about 8 months later? Im planning a universal dgesture manager improvement that may interest you in scaling the level of control you could have over your OrbitView ? 👀🤞 Its not directly related - but reading into the rest of the system may help you better understand the fix. |
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We have 3D tiles hosted on Cesium ION which we are displaying using the Tile3DLayer. The default view for deck.gl is the MapView which works great. However, we have some use cases where we are not using a base map and the OrbitView behaviour would work better.
This CodePen is an example Tile3DLayer loading well using MapView. However trying to achieve a similar thing with OrbitView does not seem to work (see CodePen).
A couple notes on my OrbitView code:
coordinateSystemtoCOORDINATE_SYSTEM.CARTESIAN.cartesianCenterandcartographicCenteras the view statetarget, but neither shows the 3D tileset.Is it possible to view a Tile3DLayer using OrbitView? Maybe the Tile3DLayer is being rendered, but I am looking in the incorrect location?
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