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But those options all require the according specific depth camera, which you might not always have around. Now here is a new option that doesn't require additional hardware and tracks a single 3d skeleton (including fingers and face!) even from a simple webcam:
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But those options all require the according specific depth camera, which you might not always at hand. Now here is a new option that doesn't require additional hardware and tracks a single 3d skeleton (including fingers and face!) even from a simple webcam:
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Introducing: **[Dollars Mono](https://www.dollarsmocap.com/mono)** by [Dollars MoCap](https://www.dollarsmocap.com/)
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Watch this demo of their technology to get an idea of the quality of tracking you can expect:
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{{< youtube gBbKCGwMFeY >}}
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To use the tracking data in vvvv to control an avatar, all you need to do is load a rigged model and provide a joint mapping, ie. a spread of joint names the model comes with, that aligns with the joint names as returned by DollarsMoCap.
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To use the tracking data in vvvv to control an avatar, all you need to do is load a rigged model and provide a joint mapping, ie. a spread of joint names the model comes with, that aligns with the joint names as returned by DollarsMoCap. This takes about 5 minutes to set up and then works for all models that use the same skeleton.
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